SKU: 31301507593

Fetzblau oder Schnieseln

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Fetzblau oder SchnieselnDer bekannte sterreichische Wettermoderator aus Rundfunk und Fernsehen Sigi Fink zeigt, wie jeder von uns mit einfachen Regeln das Wetter vorhersagen kann: durch gewisse Wolkenarten oder Wetterphnomene in sterreich, Sdtirol, der Schweiz, Bayern und darber hinaus; durch das Beobachten von Tieren, die ihr Verhalten ndern, von Pflanzen, die "Gewitterluft spren". Und natrlich auch durch Bauernregeln, die eine gute Trefferquote haben. Diese ergnzt Sigi

Der bekannte österreichische Wettermoderator aus Rundfunk und Fernsehen Sigi Fink zeigt, wie jeder von uns mit einfachen Regeln das Wetter vorhersagen kann: durch gewisse Wolkenarten oder Wetterphänomene - in Österreich, Südtirol, der Schweiz, Bayern und darüber hinaus; durch das Beobachten von Tieren, die ihr Verhalten ändern, von Pflanzen, die "Gewitterluft spüren". Und natürlich auch durch Bauernregeln, die eine gute Trefferquote haben. Diese ergänzt Sigi durch andere Regeln, die nur schön zum Lesen sind, und gibt Einblicke in den 100-jährigen Kalender und seine heutige Relevanz. In diesem Buch werden Wettervorgänge verständlich und möglichst einfach erklärt. Bilder und Diagramme bieten etwas fürs Auge: Wetter, Witterung, Klima und Mikroklima (regionale Eigenheiten) werden durch Diagramme und Zeichnungen veranschaulicht. Sigi Finks "Leibspeise", die Wolkenarten, finden sich in vielen bunten Bildern wieder, und so manche dargestellte Wolke lässt uns zu Meteorologinnen und Meteorologen werden, die das Wetter der nächsten Stunden vorhersagen können. Sigi Fink ist mit diesem Buch etwas Besonderes gelungen, nämlich Jung und Alt für das Wetter zu faszinieren, und wer ihn aus Radio und Fernsehen kennt, weiß, dass seine Begeisterung ansteckend ist. Mit Sigi macht es Spaß zu erfahren, wie die eine oder andere Wolke heißt, was ein Haloring um die Sonne bedeutet, ein Hof um den Mond oder dass der Wind, der plötzlich am Abend aus einer gewissen Richtung auffrischt, Regen oder Schnee bringen kann. Er führt vor, dass Wetter nicht nur eine Sonne oder Wolken am Handy ist, sondern ein faszinierendes Phänomen, das uns immer begleitet, ob beim Schlafengehen, beim Ausflug am Wochenende, beim Shoppen, abends beim Fortgehen oder auf dem Weg zur Arbeit. Was kann also nützlicher sein, als gewisse Ereignisse sogar selbst vorhersagen zu können.

EAN: 9783904123877
Farbverschnitt: Generell werden die Bücher ohne Farbverschnitt geliefert, auch wenn die Abbildungen einen Farbverschnitt zeigen.
Erscheinungsjahr: 30.04.2024
Produktform: Kartoniert
Autoren: Fink, Sigi
Seitenzahl/Blattzahl: 182
Keyword: 100-jähriger Kalender; Bauernregel; Klima; Krise; Meteorologie; Trockenheit; Unwetter; Wetter; Wettervorhersage
Fachschema: Meteorologie / Wetter~Wetter - Wetterkunde
Fachkategorie: Populärwissenschaftliche Werke
Länge: 219 mm
Breite: 138 mm
Höhe: 15 mm
Gewicht: 398 gr
Genre: Mathematik/Naturwissenschaften/Technik/Medizin
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SKU: 31301507593

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Verified Purchase
Roger Andersen
Cuba, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Verified Purchase
Jennie M. Scaturro
Birmingham, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
A
Aurian Finney
Port Orchard, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023
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Iowa Mama
Chelsea, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
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Ian
Lowell, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023

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