SKU: 43893134853

New Teheran | 400 x 300 cm | Nr. 13-445892/221

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Description

New Teheran | 400 x 300 cm | Nr. 13-445892/221New Teheran Lieferzeit 14 Tage Herkunft Indien Mae 400 cm x 300 cm (= 12. 0 qm) Herstellung handgeknpft Material Flor: Wolle & Viskose Zustand Neu Auflage Einzelstck Herkunft Zeitgenssische sthetik trifft orientalische Tradition wir haben uns fr diesen New Teheran Teppich von dem traditionellen Muster der persischen Sarough Teppiche inspirieren lassen. Sarough zhlt zu den bekanntesten Teppich Knpfgebieten des Irans. Berhmt sind die Saroughs fr ihre

New Teheran

Lieferzeit 14 Tage
Herkunft
Indien
Maße 400 cm x 300 cm (= 12.0 qm)
Herstellung handgeknüpft
Material Flor: Wolle & Viskose
Zustand Neu
Auflage Einzelstück

Herkunft

Zeitgenössische Ästhetik trifft orientalische Tradition – wir haben uns für diesen New Teheran Teppich von dem traditionellen Muster der persischen Sarough Teppiche inspirieren lassen.

Sarough zählt zu den bekanntesten Teppich-Knüpfgebieten des Irans. Berühmt sind die Saroughs für ihre floralen Sultanabad Designs. Die feingliedrigen Ranken scheinen sich schier unendlich zu verzweigen und werden nur von der Umlaufenden Bordüre gebändigt.

Wir haben die traditionellen Mustervorlagen bearbeitet und insbesondere auch die Farbgebung völlig neu arrangiert. Das Ergebnis ist eine Fusion von traditionellem, orientalischem Teppich-Design und moderner europäischer Ästhethik. Wir versuchen mit unseren New Teheran Teppichen die Trends europäischer Inneneinrichtung zu bedienen und gehen dazu spielerisch mit den Vorgaben traditioneller Teppichknüpfung um.

Material

Der Flor dieses New Teherans besteht aus einer strapazierfähigen Mischung aus Wolle und Viskose. Viskose (auch Viscose, Acetatseide oder Reyon) wird grundsätzlich aus dem Naturprodukt Zellulose gewonnen, also aus dem Rohstoff Holz. In Indien wird die Zellulosemasse aus Bambus gewonnen. In einem aufwändigen Verfahren wird die breiige Zellulose zu einem durchgehenden Textilgarn gezogen. Deswegen wird Viskose auch als Filamentendlosgarn bezeichnet. Wegen des seidigen Glanzes des Garns wird die aus Bambus gewonnene Viskose auch "Bamboo Silk" (Bambus Seide) genannt. Die umgangssprachlich gebräuchlichen Bezeichnung "Kunstseide" ist nach dem Textilkennzeichnungsgesetz (TKG) nicht zulässig.

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SKU: 43893134853

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Joan Rubio
Dallas, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Lowell, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Massapequa, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Belleville, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
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Jessica Jarrett
Lowell, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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