SKU: 59925522174

Despot Đurađ – Der Herrscher der Stadt mit sechs Türmen

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Despot Đurađ – Der Herrscher der Stadt mit sechs TürmenDer serbische Despot ura Brankovi war der zweite Sohn von Vuk Brankovi und Mara, der Tochter des heiligen Frsten Lazar. Als er Belgrad verlor, stand er vor einer entscheidenden Herausforderung fr sein Volk. Dieses kindgerecht geschriebene Buch erzhlt, wie ura Brankovi an der Donau eine neue Stadt errichten lie Smederevo und dadurch als kluger Herrscher, Erbauer und Bewahrer der serbischen Staatlichkeit in die Geschichte einging. Die Erzhlung

Der serbische Despot Đurađ Branković war der zweite Sohn von Vuk Branković und Mara, der Tochter des heiligen Fürsten Lazar. Als er Belgrad verlor, stand er vor einer entscheidenden Herausforderung für sein Volk. Dieses kindgerecht geschriebene Buch erzählt, wie Đurađ Branković an der Donau eine neue Stadt errichten ließ – Smederevo – und dadurch als kluger Herrscher, Erbauer und Bewahrer der serbischen Staatlichkeit in die Geschichte einging.

Die Erzählung vermittelt jungen Leserinnen und Lesern eindrucksvoll Werte wie Verantwortung, Standhaftigkeit und vorausschauendes Handeln in schweren Zeiten. Die Geschichte zeigt, dass Mut nicht nur im Kampf liegt, sondern auch im Aufbau, im Durchhalten und im Dienst am eigenen Volk.

Als Teil des dritten Kolos der Reihe Deca čitaju srpsku istoriju (Kinder lesen serbische Geschichte) ist dieses Buch eingebettet in ein ausgezeichnetes Bildungsprojekt. Das dritte Kolo der Reihe wurde mit dem Preis Stuplje für die Pflege serbischer Tradition und orthodoxer Spiritualität geehrt.

Die Illustrationen von Ivan Šainović und der klare, kindgerechte Stil von Slobodan Stanišić machen dieses Buch zu einem wertvollen Beitrag für historische Bildung, kulturelle Identität und serbisch-orthodoxes Geschichtsbewusstsein.

Produktdetails
Autor Slobodan Stanišić
Illustrationen Ivan Šainović
Reihe Deca čitaju srpsku istoriju – III. Kolo
Auszeichnung der Reihe Stuplje Preis
Altersempfehlung 7–10 Jahre
Format 13 x 20 cm
Seitenanzahl 40
Einband Hardcover
Sprache Serbisch
Hergestellt in Serbien

Produktsicherheit
Hersteller
Svetazvezda Kläui, Kelleräckstrasse 38, 8967 Widen, Schweiz
E-Mail: [email protected]

Produktidentifikation
Produktname: Despot Đurađ – Der Herrscher der Stadt mit sechs Türmen
Material: Papier, Hardcover-Einband

Sicherheitshinweise
Nicht für Kinder unter 3 Jahren geeignet (enthält verschluckbare Kleinteile wie Lesezeichen oder loses Beiheft)
Nur unter Aufsicht von Erwachsenen verwenden
Vor Feuchtigkeit und direkter Sonneneinstrahlung schützen
Nicht in der Nähe von offenem Feuer lagern

Verantwortlicher in der EU
Svetazvezda Kläui, Kelleräckstrasse 38, 8967 Widen, Schweiz
E-Mail: [email protected]

Konformität
Dieses Produkt erfüllt die EU-Produktsicherheitsverordnung (EU) 2023/988

Warum dieses Buch kaufen
Ein hochwertiges Kinderbuch über Despot Đurađ Branković – einen serbischen Herrscher, der durch Weisheit, Opferbereitschaft und den Aufbau von Smederevo Geschichte schrieb und bis heute für Verantwortung und Standhaftigkeit steht.

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SKU: 59925522174

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Joan Rubio
San Leandro, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Houston, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Louisville, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Chelsea, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
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Jessica Jarrett
Natrona Heights, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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