SKU: 88614295200

Dreibein-Ring

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Description

Dreibein-RingDreibein selber bauen Der Dreibein Ring bietet dir vieles, vor allem aber: Abenteuer nach deinen Vorstellungen Die leichte Edelstahl Scheibe ist das Grundgerst fr ein selbstgebautes Dreibein aus sten. Diese fhrst du durch die Aussparungen und festigst sie durch leichtes Verdrehen. Damit ist deine Drauen Kochstelle zum Einsatz bereit und dein Bushcraft Lager oder deinen Biwak Platz fr die Nacht eingerichtet. Dank der beiden Haken mitsamt Kette lassen

Dreibein selber bauen
Der Dreibein-Ring bietet dir vieles, vor allem aber: Abenteuer nach deinen Vorstellungen Die leichte Edelstahl-Scheibe ist das Grundgerüst für ein selbstgebautes Dreibein aus Ästen. Diese führst du durch die Aussparungen und festigst sie durch leichtes Verdrehen. Damit ist deine Draußen-Kochstelle zum Einsatz bereit und dein Bushcraft-Lager oder deinen Biwak-Platz für die Nacht eingerichtet. Dank der beiden Haken mitsamt Kette lassen sich problemlos dein Feuertopf und dein Teekessel über die knisternde Feuerstelle hängen. Die benötigte Hitze regulierst du ganz einfach durch die Einstellung der Kettenlänge.

Dreibein für unterwegs – Immer dabei auf deinem Abenteuer
Der Dreibein-Ring findet in jeder Art von Gepäck Platz, denn mit 450 g Gesamtgewicht kannst du die Scheibe sowie beide Haken und Kette einfach verstauen und auf deine Entdeckungstouren mitnehmen. In der natürlichen Umgebung deines Lagerplatzes findest du die notwendigen Äste und bleibst so draußen völlig unabhängig. Den Dreibein-Ring kannst du darüber hinaus auch benutzen, um dir einen stabilen Unterstand oder ein Tipi für die Nacht zu bauen, wenn dein Hunger gestillt ist.

Hergestellt in Deutschland.

Technische Details
Material: Edelstahl, Stahl (verzinkt)
H x B x T (Dreibein-Ring): 0,3 x 10,5 x 9,7 cm
Durchmesser für Äste (max.): 3,5 cm
Gesamtlänge (mit Haken und Kette): 80 cm
Gesamtgewicht: 450 g
Gewicht Dreibein-Ring: 98 g

Lieferumfang
1 x Dreibein-Ring mit Kette & Haken

Preis inkl. MwSt, zzgl. Versand
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SKU: 88614295200

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4.4 ★★★★★
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Verified Purchase
Contemporary Gentleman
Cuba, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Reviewed in the United States on April 7, 2016
M
Verified Purchase
MEL
Carnegie, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 6, 2018
G
Verified Purchase
GuyWithNoName
Los Angeles, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
M
Verified Purchase
Marleina Kaplar
Houston, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
F
Verified Purchase
FranCarv
Houston, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020

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