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Description
Untold History of Japanese Game Developers: Gold (Paperback)This book reveals more secrets about the untold history of Japanese game developers than ever before, with 36 interviewees and exclusive archive photos. Konami's secret games console, the origin of Game Arts and Quintet, unusual events at Telenet, stories on Falcom, politics behind Enix's game programming contests, a tour of the Love de Lic and WARP offices (with layout sketches). Every interviewee is asked about unreleased titles. Foreword GAMESIDE
This book reveals more secrets about the untold history of Japanese game developers than ever before, with 36 interviewees and exclusive archive photos.Konami's secret games console, the origin of Game Arts and Quintet, unusual events at Telenet, stories on Falcom, politics behind Enix's game programming contests, a tour of the Love-de-Lic and WARP offices (with layout sketches). Every interviewee is asked about unreleased titles.Foreword GAMESIDE magazine's editor-in-chief, Yusaku Yamamoto.Hitoshi YONEDA: Japanese cover artist, Falcom, Sega, Phantasy Star II coverTatsuo NOMURA: Google engineer, 8-bit Maps, working with Square-Enix, Dragon QuestKatsutoshi EGUCHI: Life of Kenji Eno, Real Sound for Saturn, Bitmap Brothers, Gods and Xenon 2, CESA and ratings, Dreamcast creation, Michael Nyman, WARPToru HIDAKA: Enix programmer, lecturer, Kouichi Nakamura, PC-88 (code, graphics, music), converting Ultima, a changing industryRoy OZAKI & Kouichi YOTSUI: Mitchell Corp, Capcom (rare photos), Pang and Bubble Buster, Strider, Cannon Dancer, Gamshara, Puzz Loop and Zuma, Polarium, Suzuki Bakuhatsu, Namco's System 10 board, Nintendo, Data East, gangstersMasaaki KUKINO: Konami and SNK (office map), unreleased games, Haunted Castle (aka: Castlevania), Asterix, Crime Fighters, Silent Scope, King of FightersSuikoden Chapter: Yoshitaka Murayama, Harry Inaba, Jeremy Blaustein, Casey Loe, Konami's unreleased games console/handheld, difficulties of localisationRyukushi07: Visual novels, eroge, doujin, Comiket, Umineko, Higurashi When They Cry, Rose Gun Days, Key, Jun MaedaKotaro UCHIKOSHI: Visual novels, Pepsiman, Memories Off, Never 7, Ever 17, Remember 11, EVE, pressures of making erotic games, 999, Virtue's Last Reward, DanganronpaZUN: Touhou shooters, PC-98 versus Windows, office sketches, Taito, Bujingai, PS2 bench-marking, Comiket, doujin, indie, beerYoshiro KIMURA: Square Soft, Romancing SaGa, Rule of Rose, Chulip, Little King's Story, Love-de-Lic (office sketches), Moon, Lack of Love, Kenichi Nishi, Grasshopper, rare artKouji YOKOTA: Telenet, Falcom, Game Arts, Quintet (rare photos), Megami Tensei on FC and MSX, ActRaiser, Illusion of Gaia, Gaiares, Lunar: EB, Valis, history of Ys III, Masaki Hashimoto & Tomoyoshi Miyazaki, Granstream SagaJun Nagashima: Falcom (office sketch), creation of Popful Mail, Ys V on SFC, Studio AlexYuzo KOSHIRO: Falcom, Sega, Quintet, Ancient, sister joining industry, doujin, The Scheme, music column, studio tour, Joe Hisaishi, origin of Sonic on 8-bit systems, Bare Knuckle 4Masamoto MORITA: Sega (layout), arcade rivalry with consoles, end of Sega hardware, Die Hard ArcadeAkira TAKIGUCHI: ASCII, AX series, Game Arts, Taito deals, MSX prototype, Apple II in Japan, PC-6001, CBM PETMasakuni MITSUHASHI: ASCII, AX series, Game Arts, Silpheed on PC-88 and MCD, cut content, Lunar: EB debuggingKohei IKEDA: Game Arts co-founder (office maps), Thexder, new model of PC-88, shift to consolesHiroshi SUZUKI: First stealth game, deal with Taito, Lupin III, computersTomonori SUGIYAMA: Vanguard, Enix, unreleased Saturn hardware, Game Arts, Falcom, Lunar: SSS and EB for MCD and Saturn, GrandiaYutaka ISOKAWA: Namco's desire to launch a console, Enix, Vanguard, Catrap, NeGconYasuhito SAITO: dB-SOFT, Data West (maps), programming 177, Macadam Soft, Bounty Arms (PS1), Layla (FC), Rayxanber, Cross BlaimTakaki KOBAYASHI & Keite ABE: dB-SOFT, Agenda, SmileBoom, Riot City, Prince of Persia, SNKKeiji INAFUNE: Mega Man, Mighty No.9, Capcom, Comcept, Akira KitamuraStephen & William ROZNER: Mega Man 1 & 3 for DOS, Capcom USA, Street Fighter on C64, Mega Man X and Street Fighter II on PCMakoto GOTO: Shubibinman 2, Don Quixote (MEGA LD).Shipping Notes
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Product Reviews
★★★★★ 5
Comfortable and Classic Dress Shoes That Look Great All Day
Size: 12, Color: Cognac
These dress shoes have been a great addition to my wardrobe. Right out of the box, they felt comfortable thanks to the cushioned foam insole. I can wear them for long days at work or events without my feet feeling sore, which is something I really appreciate.
The faux leather upper looks polished and well-made. The cap-toe design and subtle contrast stitching give the shoes a classic, professional appearance that pairs perfectly with dress pants or a suit. They have a clean, timeless style that never feels outdated.
The fit is true to size, and the lace-up closure provides a secure and adjustable fit. I also like the stability of the stacked heel and the non-slip sole, which gives me confidence when walking on different surfaces.
Overall, these shoes deliver both comfort and style. They look sharp, feel supportive, and hold up well with regular use. I am very happy with this purchase and would definitely recommend them to anyone looking for reliable, classic dress shoes.
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Reviewed in the United States on December 18, 2025
★★★★★ 5
Love the color!
Size: 9.5, Color: Dark Tan
Boyfriend loved them, nice and rich in color. He thought they were comfy and the style was accurate.
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Reviewed in the United States on May 31, 2026
★★★★★ 5
fits well
Size: 9.5, Color: Black
great shoes suprisingly well made
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Reviewed in the United States on May 13, 2026
★★★★★ 5
Good design
Size: 10.5, Color: Cognac, Size: 10.5, Color: Cognac
Nice design and perfect craftsmanship. For the shoe material, the quality is ok.
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Reviewed in the United States on April 11, 2026
★★★★★ 3
Light but average
Size: 10.5, Color: Black
Three stars. These are very lightweight and seem fine for the price, but the leather felt a bit too thin for what I was looking for. I didn’t even end up trying them on because they just didn’t feel like they would hold up long term.
They’re not bad if you need something inexpensive for occasional wear, but I wanted something that would last. It felt like they might scratch easily, so I decided to return these and go with a more expensive option instead.
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Reviewed in the United States on February 2, 2026