SKU: 18922728556

US M4A3E8 Sherman Easy Eight

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Description

US M4A3E8 Sherman Easy EightInitially designated the M4A3(76)W HVSS but shortened to M4A3E8 (the E8 denoting the HVSS suspension), this medium tank was eventually nicknamed the 'Easy Eight' by the US soldiers who fought in and alongside them. The Easy Eight boasts several improvements over earlier M4 Sherman designs, such as the Horizontal Volute Suspension System (HVSS) and wider tracks, giving it better ground performance; welded hull instead of cast, giving better protection;

Initially designated the M4A3(76)W HVSS but shortened to M4A3E8 (the E8 denoting the HVSS suspension), this medium tank was eventually nicknamed the 'Easy Eight' by the US soldiers who fought in and alongside them. The Easy Eight boasts several improvements over earlier M4 Sherman designs, such as the Horizontal Volute Suspension System (HVSS) and wider tracks, giving it better ground performance; welded hull instead of cast, giving better protection; and 76mm M1A2 main gun, putting it on par with the German 75mm guns.

The first Easy Eights were introduced in December 1944, just in time to see action in the Battle of the Bulge. Though the potency of its main gun threatened the Axis medium tanks, it still needed to target the rear armour on heavier German vehicles.

Over 2,500 Easy Eights were produced during the Second World War, and the design proved successful enough to see it continue to fight during the Korean War and even into the Vietnam conflict.

Includes one plastic 'Easy Eight' medium tank, Bolt Action stat card, Bolt Action Order Dice, assembly guide, full-colour waterslide decal sheet for US and Canadian vehicles and vehicle damage markers.

This vehicle can also be used in games of Achtung Panzer!, the game of close-quarters tank-on-tank combat, its rules can be found in the Achtung Panzer! rulebook.

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SKU: 18922728556

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Jason Skillman
Whiting, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
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Reviewed in the United States on November 13, 2025
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Just_A_Reader
Carnegie, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025
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Paul Killman
Cuba, US
★★★★★ 5
Well written and worth the price!
Format: Paperback
Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
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Reviewed in the United States on November 8, 2025
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Leslye Friedberg
Charlottesville, US
★★★★★ 5
Timely and insightful
Format: Hardcover
As Clay Risen thoughtfully makes clear, the Red Scare of this era had roots in earlier decades, and its effects continue to be felt today. The parallels between those years, which included the HUAC and the Hollywood blacklist, and today provide an important examination of 20th century American history. As he writes in the Preface, "Self-described patriotic organizations proliferated, intent on ridding their communities of Communism; one, the Minute Women, had some four hundred chapters nationwide. Parent-teacher organizations, school boards, civic clubs, and Boy Scout troops all came under scrutiny. Hundreds of books were purged from public and school libraries." Reading about the people and stories of that time, you will recognize them again today. I also very much enjoyed his description of how the idea for this book first came to him--as moments from childhood memories which inspired years of research and analysis, and finally this engaging, thoughtful book!
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Reviewed in the United States on March 25, 2025
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Sgill17
Alexandria, US
★★★★★ 5
Support Your Library
Format: Hardcover, Format: Hardcover
Very good copy. Well packed. Keep up the good work. Glad to support the Friends of the Library of Walnut Creek. I am a member here in my community in Pottstown, Montgomery County, and my “home library,” Hankin Library, Chester County, PA.
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Reviewed in the United States on May 1, 2026

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