SKU: 38905522530

Michael Doucet: Lacher Prise - VINYL LP

Sale price$381.15 Regular price$423.50
Save 10%

Pay in installments of $105.88 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 30 - Aug 4

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Michael Doucet: Lacher Prise - VINYL LPTitle: Lacher Prise Artist: Michael Doucet Label: Compass Records Product Type: VINYL LP UPC: 766397474311 Genre: Cajun Release Date: 2020 02 14 Number of Discs: 1 Additional Details: 150 GRAM VINYL Michael Doucet the GRAMMY Award winning singer, songwriter, artist, founder of BeauSoleil avec Michael Doucet, and Cajun legend crafts the quintessential Louisiana soundtrack to a good time on his new solo album, LCHER PRISE. Joined by Sarah Quintana

Title: Lacher Prise
Artist: Michael Doucet
Label: Compass Records
Product Type: VINYL LP
UPC: 766397474311
Genre: Cajun
Release Date: 2020-02-14
Number of Discs: 1
Additional Details: 150 GRAM VINYL

Michael Doucet the GRAMMY® Award-winning singer, songwriter, artist, founder of BeauSoleil avec Michael Doucet, and Cajun legend crafts the quintessential Louisiana soundtrack to a good time on his new solo album, LÂCHER PRISE. Joined by Sarah Quintana [vocals, guitar], Chad Viator [guitar], Chris French [bass], and Jim Kolacek [drums], he stirs up a sweet and simmering brew of Acadian tradition, swamp soul, and infectious grooves. In many ways, the moniker embodies the spirit of these five musicians. "In French, Lâcher Prise means 'let go'," Doucet explains. "It's also a Buddhist term. When it came to making this music, it was just total freedom. The new songs were different from what I typically do, so we formed a group of great people and musicians. I've reached a point in my life and career where I can do whatever the hell I want to do. There's freedom for everybody because of the mutual respect though." Doucet describes the album's music as "Les îles Français Zarico", a description that takes into account an eclectic mix of styles including New Orleans rhythm & blues and Southwest Louisiana rock 'n roll, as well as his own interpretations of zydeco and Cajun, infused with the intoxicating rhythms of the French Caribbean. The new band, now known as Michael Doucet avec Lâcher Prise, recorded the ten songs comprising the debut in just three days at Dockside in Maurice, Louisiana, a hallowed studio that has hosted everyone from Dr. John to Allen Toussaint, and Rod Stewart to Arcade Fire. The triumvirate of Doucet, Viator, and Compass Records co-founder Garry West produced, and friends including Sarah Dugas (The Duhks), Reese Wynans (Stevie Ray Vaughan, Joe Bonamassa), and Jim Hoke (NRBQ) lent their respective talents to the end result.

Tracks:
1.1 Water, Water
1.2 Lula, Lula Don't You Go To Bingo
1.3 Dites Moi Pas
1.4 Walking On A Mardi Gras Day
1.5 Abandone
1.6 Bad Woman
1.7 Marie Catin
1.8 He's Got All The Whiskey
1.9 Chere Emelie
1.10 Cajun Gypsy
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 38905522530

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.7 ★★★★★
Based on 29 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
C
Verified Purchase
cybereality
Draper, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
New York, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Massapequa, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
West Palm Beach, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Whiting, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 11, 2018

recommand products