SKU: 39477065977

ANZZI Tempo Series Deco-Glass Vessel Sink in Coiled Blue with Key Faucet in Brushed Nickel

Sale price$165.86 Regular price$184.29
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Description

ANZZI Tempo Series Deco-Glass Vessel Sink in Coiled Blue with Key Faucet in Brushed NickelCoiled Blue Glass Vessel Sink + Key Faucet (Brushed Nickel) A round Deco Glass vessel sink in a striking Coiled Blue finish paired with ANZZIs Key vessel faucet in brushed nickel. Crafted with RHINO ALLOY certified materials for strength and durability, this set elevates modern bathrooms with a sculptural centerpiece and smooth water delivery. Key Features: Deco Glass Construction: Tempered glass bowl with Coiled Blue finish for vivid, artful impact

Coiled Blue Glass Vessel Sink + Key Faucet (Brushed Nickel)

A round Deco-Glass vessel sink in a striking Coiled Blue finish paired with ANZZI’s Key vessel faucet in brushed nickel. Crafted with RHINO ALLOY certified materials for strength and durability, this set elevates modern bathrooms with a sculptural centerpiece and smooth water delivery.


Key Features:

  • Deco-Glass Construction: Tempered glass bowl with Coiled Blue finish for vivid, artful impact
  • RHINO ALLOY Materials: Built for long-lasting strength and scratch resistance
  • Complete Set: Includes round vessel sink, Key vessel faucet, and drain
  • Brushed Nickel Faucet: Tall single-handle design with open-spout cascade flow
  • Easy Countertop Installation: Designed for standard vessel mounting

Specifications Table:

Specification Details
Series Tempo
Sink Finish Coiled Blue
Sink Material High tempered Deco-Glass
Faucet Model Key Vessel Faucet
Faucet Finish Brushed Nickel
Sink Shape Round
Faucet Included Yes
Approx. Sink Diameter 16.75 in
Approx. Sink Height 5.75 in
Weight 19.8 lb
Warranty Limited Lifetime Warranty

Frequently Asked Questions (FAQ):

Q: Is the faucet included?
A: Yes, the set includes the ANZZI Key vessel faucet in brushed nickel.


Q: What material is the sink made from?
A: High tempered Deco-Glass formed with RHINO ALLOY certified materials.


Q: What is the sink shape?
A: Round vessel style for countertop installation.


Q: Does it come with a drain?
A: Yes, a matching drain is included as shown.


Q: Are other faucet finishes available?
A: A polished chrome variant exists for this model, sold separately.


A Sculptural Splash of Sapphire

This vessel sink’s coiled blue glass swirls like deep ocean currents, turning the vanity into an artful focal point. The brushed nickel Key faucet adds sleek architectural lines and a gentle cascade. Pair it with matte black walls or crisp white stone for striking contrast and luminous reflections. A modern essential for bathrooms that crave effortless luxury.


Bring bold, spa-worthy style to your bath—add this ANZZI vessel sink and faucet set to your cart today.

Shipping Notes
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Exchange/Return Notes
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SKU: 39477065977

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4.4 ★★★★★
Based on 26 reviews
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A
Aurian Finney
Alexandria, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
Waukegan, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Belleville, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
New York, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
West Palm Beach, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015

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