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Description
GTM - eSports Gamers InterfaceThe GTM combines the multiple functions required for the interfacing and communications required in eSports tournaments into one simple to use device. GTM provides the interface for the gamers, provides the intercom mix, and allows remote control by tournament engineers. There are separate modes that also mean the GTM can be used by the Coaches, Referees, and arena Announcers. The GTM is available in a stripped down version, with no direct top panel
The GTM combines the multiple functions required for the interfacing and communications required in eSports tournaments into one simple to use device. GTM provides the interface for the gamers, provides the intercom mix, and allows remote control by tournament engineers. There are separate modes that also mean the GTM can be used by the Coaches, Referees, and arena Announcers.The GTM is available in a stripped down version, with no direct top panel controls, for system integrators
Top Panel Mixer
The top panel contains three level controls for the user to adjust their desired mix into their headphones from the following sources:
GAME: This is the stereo level of the game audio
TEAM: This is the overall level of the team comms channel
ME: This is the level of the users own voice in their headphones
Large controls allow for quick and easy adjustments and a multicolour LED ring around the control indicates the level position
Each control is also a push button that can be used for future developments.
Game Audio Saurce
For compatibility with multiple tournaments and gaming platforms, there are 5 options of sources for the stereo game audio on the rear panel, which are routed to the GAME headphone level control. Source
SPDIF A stereo digital optical TOSLink connection
AUX IN An analogue stereo input on a 3.5mm (1/8") jack socket
USB Stereo USB audio input on a USB C connection
DANTE Two single channel sources are available from the network
Multi Channel Mix Sources
Dante From the Dante/AES67 network there are 3 stereo inputs available. These can be mixed to 2 channel stereo using the separate GlenController Remote app. Each stereo pair also has a balance control.
Typically only a single stereo pair is used for the game audio, but the further inputs allow for future options and flexibility.
HD-SDI (option)
The optional HD-SDI connection is de-embedded to provide 4 pairs of stereo audio sources. These can be mixed to 2 channel stereo using the separate GlenController Remote app. Each stereo pair has a balance control. Typically only a single stereo pair is used for the game audio, but the further. inputs allow for future options and flexibility.
The HD-SDI signal is looped out so the GTM can be used inline of the video signal.
Team Mixer
The top panel TEAM pot adjusts the level of the Team Group Mix to the user.
The GTM has an internal mixer that generates a team group mix between all members of the same team. This allows all members of the team to be able to communicate with each other.
There is a multi input, Dante/AES67 mixer controllable via GlenController that sets the levels of all audio being mixed to the GTM TEAM pot of 1 of 7 teams. Typically this is just a mono mix of the 6 other team members but there are also further sources available:
Front Panel Connections
There are options of connections on the front panel for the user of the GTM
Headset Connection - 3.5mm (1/8" jack socket) TRRS
This allows connection of a typical gaming headset using a single jack for the headphones and microphone. 2.5v or 5v bias can be selected.
Mic Input - 3 Pin XLR
For connecting a professional broadcast grade microphone using a separate 3 pin XLR plug. The input is dynamic with selectable 48v phantom power.
Headphone Output
The headphone output is available in parallel via a 3.75mm (1/4") and a 2.5mm (1/8") jack sockets.
Two Headphone Amplifiers
The two headphone outputs and the headset output use independent headphone amplifiers. The game audio and/or pink noise can be mixed to each output independentely. See the remote control page for further info.
Rear Panel Connections Sources The multiple input sources for the game monitoring are available via the rear panel. The input source can be selected via the push button. This can be locked to prevent local access if required.
Mic Gain The mic input gain can be adjusted via the rear panel pushbuttons. This can be locked to prevent local access if required.
Phantom Power & Bias 48V phantom power can be selected, or if using the headset, 2.5V or 5V bias can be used.
Network Connection Two network connections are available so a redundant network can be available if required for backup. The GTM is powered via PoE from the network switch or via a midspan PoE injector.
HD-SDI (option) The HD-SDI input is looped through, so the GTM can be used inline of the video signal. HD-SDI is an option and not on the standard GTM.
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4.5 ★★★★★
Based on 13 reviews
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Product Reviews
★★★★★ 5
Add this to every DoD Reading List!
Format: Kindle
There were so many great excerpts throughout the book that my highlights filled 16 pages in MS Word. This is a must read for all Pentagon personnel, those in operational commands, the acquisition community, and defense industry. Chris' insights as McCain's advisor were invaluable to understand the nuances and competing incentives of the DoD, industry, and Congressional perspectives.
"The problem is that America is playing a losing game. Over many decades we have built our military around small numbers of large, expensive, exquisite, heavily manned, and hard to replace platforms that struggle to close the kill chain as one battle network. China, meanwhile, has built large numbers of multi million dollar weapons to find and attack America’s small numbers of exponentially more expensive military platforms."
"It requires a sweeping redesign of the American military: from a military built around small numbers of large, expensive, exquisite, heavily manned, and hard to replace platforms to a military built around large numbers of smaller, lower cost, expendable, and highly autonomous machines."
"New technologies alone will not save us. We need new thinking — an ambitious effort to reimagine the ends, ways, and means of US military power, as well as the role of our allies in this effort — to succeed in a future world where America’s military superiority will likely erode further if China’s military technological development continues."
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Reviewed in the United States on May 9, 2020
★★★★★ 5
The Real Arms Race
Format: Kindle
I am a life-long Democrat, supposed to bristle at the very idea of military spending. Brose's book convinced me the problem is not how much we spend, but what we're spending it on. "Kill chain" is military-speak for the three phases of combat -- figuring out what's going on, deciding what to do about it, and taking effective action. Brose spells out how technology changed all three phases while the Defense Department and its minders in Congress weren't paying attention. The result has been to significantly undermine our military preparedness and, more importantly, the ultimate goal of deterrence. For all the money we're spending, Brose shows how it's mostly on the wrong things, i.e., large, expensive platforms that are only incremental improvements over prior systems designed for different times. He shows how the military-industrial complex, abetted by a Congress invested in the status quo, is arming our military with technology inferior to what you'd find in a modern automobile. The development of the Internet may have been kick-started by the defense department back in the 1960s, but the information revolution that followed largely left the U.S. military behind. Meanwhile, potential adversaries are compensating for relatively lower defense budgets by exploiting emerging technologies that could change the character of war, raising multiple ethical, geo-political, and governance issues. The Kill Chain is compelling, scary, and must-reading for our political leaders and all intelligent voters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2020
★★★★★ 5
Well written and thought-out approach to change DoD acquisition
Format: Hardcover
I'm a Navy acquisition manager and former Navy officer. I very strongly recommend this book as required reading for Pentagon (especially flag officers and SESs), congressional staffs, defense contractors and those who would be defense contractors, Silicon Valley companies, and everyone who cares about the future of the United States. The author expertly characterizes the current world situation and the issues with DoD acquisition practices. He is not brutal about it, but fair. He explains the background and history behind how we got to where we are, and identifies a path forward. I believe that following the approach recommended is very hard, but very worth while. The author worked for Senator McCain for almost ten years, and it is clear that this book benefits from his experience.
My only gripe (and it is a minor one) is that very occasionally the author allows his feelings about Trump to manifest in a negative way. This is often justified, but it shouldn't be so one-sided. Nevertheless, this book is must-read, and deserves five stars.
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Reviewed in the United States on January 2, 2021
★★★★★ 4
Very Educational
Format: Paperback
I enjoyed the book. I wish the average American would take more of an interest in these kinds of issues facing the U S in the China sea region of the world.
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Reviewed in the United States on February 7, 2024
★★★★★ 5
The Future Efficiency of Killing
Format: Hardcover
A sobering review of how to efficiently kill one another.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 21, 2025
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