SKU: 82847515121

Front stabiliser bar mounting bushings - Citroen/FIAT/Lancia/Peugeot - 2szt

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Description

Front stabiliser bar mounting bushings - Citroen/FIAT/Lancia/Peugeot - 2sztTurboWorks polyurethanes are manufactured with the utmost care in order to satisfy the most demanding customers. Polyurethanes are in a unique color, so that they stand out from other yellow and red polyurethanes. The hardness of polyurethanes is 85SHA. In order to choose a different hardness, please contact us. Polyurethanes are characterized by: high flexibility in the entire range of hardness, very good resistance to dynamic loads, high abrasion

TurboWorks polyurethanes are manufactured with the utmost care in order to satisfy the most demanding customers.
Polyurethanes are in a unique color, so that they stand out from other yellow and red polyurethanes.
The hardness of polyurethanes is 85SHA. In order to choose a different hardness, please contact us.
Polyurethanes are characterized by:
high flexibility in the entire range of hardness,
very good resistance to dynamic loads,
high abrasion resistance,
the ability to work in a wide range of positive and negative temperatures,
high resistance to tearing and cracking,
resistance to oils, acids, solvents and weather conditions.

  Polecamy tuleje mocowania drążka stabilizatora przedniego - profesjonalnych zawieszeń poliuretanowych >PEZ

Wersja Qdure-flex

Opis dostępnych twardości.

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Citroen/FIAT/Lancia/Peugeot

W SKŁAD SPRZEDAŻY WCHODZI: 

2 x ind. PU139 - tuleja mocowania drążka stabilizatora przedniego - Ø24mm. - 75/85ShA

1 x smar silikonowy do montażu 

ZASTOSOWANIE:

CITROEN:

EVASION MPV (22, U6)
1.8 73 kW 1.9 TD 66 kW 1.9 TD 68 kW 2.0 HDI 80 kW 2.0 16V 100 kW 2.0 HDI 16V 80 kW 2.0 Turbo C.T. 108 kW 2.0 89 kW 2.0 16V 97 kW 2.1 TD 80 kW

JUMPY (U6U)
1.6 58 kW 1.9 D 70 51 kW 1.9 TD 68 kW 1.9 D 51 kW 1.9 TD 66 kW 2.0 HDi 95 69 kW 2.0 100 kW 2.0 HDi 110 80 kW 2.0 i 16V 102 Kw

JUMPY Nadwozie pełne (BS_, BT_, BY_, BZ_)
1.6 i 58 kW 1.9 D 70 51 kW 1.9 TD 66 kW 2.0 HDi 95 69 kW 2.0 i 16V 102 kW 2.0 HDi 110 80 kW

JUMPY skrzynia (BU_, BV_, BW_, BX_)
1.9 TD 68 kW 2.0 HDi 95 69 kW


FIAT:

SCUDO Combinato (220_)
1.6 58 kW 1.9 D 51 kW 1.9 TD 68 kW 1.9 D 51 kW 1.9 TD Eco 66 kW 2.0 JTD 80 kW 2.0 16V 100 kW 2.0 JTD 69 kW

SCUDO Nadwozie pełne (220_)
1.6 58 kW 1.9 D 51 kW 1.9 TD 68 kW 1.9 D 51 kW 1.9 TD 66 kW 2.0 JTD 69 kW 2.0 100 kW 2.0 JTD 80 kW

ULYSSE (220_)
1.8 (220.BB5) 73 kW 1.9 TD (220AH5) 66 kW 2.0 JTD 80 kW 2.0 16V 100 kW 2.0 Turbo (220.AD5) 108 kW 2.0 (220.AC5) 89 kW 2.0 16V 97 kW 2.1 TD 80 kW


LANCIA

ZETA (22_)
2.0 JTD 16V (220AN5) 80 kW 2.0 16V (220AQ5) 100 kW 2.0 JTD 80 kW 2.0 Turbo (220AD5, 220CD5) 108 kW 2.0 16V (220AL5) 97 kW 2.1 TD (220AJ5) 80 kW


PEUGEOT

806 (221)
1.8 73 kW 1.9 TD 66 kW 1.9 TD 68 kW 2.0 HDI 80 kW 2.0 16V 100 kW 2.0 HDI 16V 80 kW 2.0 Turbo 108 kW 2.0 89 kW 2.0 16V 97 kW 2.1 td 12V 80 kW

EXPERT (224_)
1.6 58 kW 1.8 74 kW 1.9 TD 68 kW 1.9 D 51 kW 1.9 TD 66 kW 2.0 100 kW 2.0 HDI 80 kW 2.0 HDI 16V 80 kW 2.0 HDi 69 kW

EXPERT Nadwozie pełne (222)
1.6 58 kW 1.8 74 kW 1.9 D 70 51 kW 1.9 D 51 kW 1.9 TD 66 kW 1.9 TD 68 kW 2.0 HDI 69 kW 2.0 HDI 80 kW 2.0 100 kW 2.0 HDI 80 kW
EXPERT skrzynia (223)
1.6 58 kW 1.9 D 51 kW 1.9 TD 66 kW 1.9 TD 68 kW
 
NR OE:
- PU139
CITROEN - 5094 69
FIAT - 1305782080
LANCIA - 1305782080

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Wytwarzamy części poliuretanowe zastępujące często zużywające się elementy gumowe w newralgicznych punktach samochodu.

Poliuretanowe Elementy Zawieszeń - poprawiają precyzję prowadzenia twojego samochodu. Zwiększają stabilność geometrii ustawionej na przeglądach. Doskonale tłumią drgania oraz nie ulegają niszczącym wpływom swojego środowiska pracy. Są olejoodporne, dobrze znoszą rozpuszczalniki, benzynę oraz 10% roztwory kwasów. Inwestując w PEZ zwiększasz komfort i bezpieczeństwo jazdy.

Temperatura pracy ciągłej poliuretanu to +85 C, prosimy zwrócić szczególną uwagę przy modyfikacjach w komorze silnika na ten parametr.

Atest + 2 lata Gwarancji!
Mamy do zaoferowania Państwu wszelkiego rodzaju elementy amortyzujące z elastomeru poliuretanowego.
 
Odboje, tuleje,poduszki-wykonujemy na indywidualne zamówienia na podstawie rysunku, bądź starego gumowego elementu.
Zalet elastomeru nie trzeba chyba już przybliżać natomiast mniej zorientowanym w temacie zapraszamy na stronę:
 
 
Produkujemy części do wszelkiego rodzaju aut, zatem  pytania proszę kierować na maila
 
 
Wystawiamy faktury vat!
 
  21 Lat doświadczenia w branży samochodowych zawieszeń poliuretanowych!
 
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 82847515121

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4.2 ★★★★★
Based on 10 reviews
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Product Reviews
C
Verified Purchase
cybereality
Dallas, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
New York, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
New York, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
Phoenix, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Battle Creek, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018

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