SKU: 89943975171

清香號 商品系列 ShaCha Products

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Description

清香號 商品系列 ShaCha Products(117gx3) 1863 L DL 5' 5' L VITE 120x3 1 (117gx3) Kuah Satay 20 L DL 5' 5' L 117x3 1 (240g) 2405% 2 (240g) 2405% 2 (240g) 2405% 2 (115gx5) L DL 5' 5' 115x5 1

 →【台灣清香號】沙茶咖哩牛風味拌麵(117gx3入)

清香號乾拌麵系列,全新口味推出!
本款「沙茶咖哩牛風味拌麵」,靈感來自基隆名物的沙茶咖哩牛肉炒麵。源自基隆於西元1863年開港,海納世界各國船員的飲食特色,很早即有來自南洋的咖哩文化,爾後汕頭人帶著沙茶來到基隆,讓這兩種風味截然不同的醬料相遇,成為獨特的雨港味道。
當年聰慧的廚師靈光一閃,將沙茶結合咖哩,再炒入彈牙麵條與牛肉,豪爽渾厚的味道,一時膾炙人口。沙茶咖哩牛肉炒麵不僅是礦工、船員辛苦勞動一天後的脾胃救贖,也造就了在舊有內木山煤礦坑口、今日基隆復旦路一帶的「流籠頭」(或稱流浪頭)地區,被譽為沙茶咖哩一條街。
我們嘗試在沙茶與咖哩的風味上取得平衡,以清香號的招牌沙茶醬為基礎,加入豐富的香料如桂皮、八角、荳蔻籽、芫荽籽、胡椒、丁香、茴香等,再以日曬波紋麵條取代原有的烏龍麵條,口感順滑彈牙,每一口都更能感受到沙茶與咖哩交融的香氣。
鮮豔金黃的色澤與迷人濃厚的香氣,讓人一吃就會深刻烙印在腦底,是台式沙茶料理中,最溫柔又強悍的代言。

商品規格

○ 成分:
麵體:小麥粉、水、鹽
紅蘿蔔包:脫水紅蘿蔔、葡萄糖
芝麻粒包:白芝麻粒
沙茶咖哩牛風味醬包:沙茶醬(大豆沙拉油、花生粉、芝麻粉、蒜頭、辣椒、紅蔥、扁魚、椰子粉、咖哩粉、胡椒粉、鹽)、牛油、沙拉油、峇峇咖哩粉(芫荽籽、辣椒、小茴香、茴香、黃薑、黃豆、胡椒、桂皮、豆蔻籽、八角、丁香)、醬油、水、鹽、牛肉精粉(牛肉(原產地:紐西蘭)、麥芽糊精、鹽、L-麩酸鈉、糖、胺基乙酸、DL-胺基丙酸、5'-次黃嘌呤核苷磷酸二鈉、5'-鳥嘌呤核苷磷酸二鈉、香料)、肉味香料(大豆水解蛋白、水蘑菇、乙醇、醬油、甘油、L-麩酸鈉、阿拉伯膠、山梨醇、丙二醇、乳化劑(脂肪酸甘油脂)、抗氧化劑(VITE))、白胡椒粉、混合濃縮生育醇(抗氧化劑)

○ 重量:120公克x3包
○ 產地:台灣
○ 保存期限:1年
○ 過敏原:本商品含麩質之穀物、大豆、花生、芝麻、堅果、甲殼類、魚及其製品
○ 本商品含有桂皮孕婦忌食
→【台灣清香號】沙茶蝦風味拌麵(117gx3入)
沙茶醬被譽為台灣醬料之王,始源於南洋的沙嗲(Kuah Satay),從馬來西亞、印尼渡海至中國閩南地區,再輾轉來到台灣,進入我們的飲食生活中。
沙茶蝦麵的原型則來自閩南的廈門,當地人在麵碗裡注入香濃的沙茶麵湯,配料豐儉由人,濃鮮醇厚、沁入心脾的氣味,被廈門人視為日日相伴、從不厭倦的生活味道。
本款沙茶蝦風味拌麵,特別以清香號的獨門沙茶醬為基底,使用多達近20種食材和香料製成鮮香味濃的沙茶醬,再加入濃郁撩人的蝦風味,麵體選用順滑彈牙好口感的日曬波紋麵條,乾拌著吃就相當地道夠味。
也可以搭配魚丸、豆腐、鴨血、蔬菜等各種配料,就著麵細細品嚐,簡單而接地氣,是家中必須常備,隨時隨地均可來上一碗的方便一餐。

商品規格

○ 成分:
麵體:小麥粉、水、鹽
芝麻粒包:白芝麻粒
蔥乾包:脫水青蔥
沙茶蝦醬包:棕櫚油、沙茶醬(大豆沙拉油、花生粉、芝麻粉、蒜頭、辣椒、紅蔥、扁魚、椰子粉、咖哩粉、胡椒粉、鹽)、沙拉油、醬油、蝦粉(蝦粉、紅蘿蔔粉、食鹽、麥芽糊精)、鹽、糖、水、紅蔥頭、蒜、洋蔥粉、調味劑(L-麩酸鈉、胺基乙酸、DL-胺基丙酸、5'-次黃嘌呤核苷磷酸二鈉、5'-鳥嘌呤核苷磷酸二鈉、琥珀酸二鈉)、辣椒粉、奶粉、薑黃粉、七味唐辛子(辣椒、白芝麻、黑芝麻、羅勒葉、花椒)、花椒粉、孜然粉、薑母粉、益鮮素(酵母萃取物、L-麩酸鈉、食鹽)、荳蔻粉、香茅粉、黑胡椒粉、中藥粉(人蔘鬚、茯苓、川芎、白芍、白术、熟地、當歸、肉桂、黃耆、乾薑、甜味劑(甘草酸鈉))、肉桂粉、油性辣椒紅(葵花油、紅椒萃取物)、青花椒樹脂精油(青花椒萃取物、脂肪酸甘油脂、大豆卵磷脂、大豆油)、抗氧化劑(混合濃縮生育醇)、百草粉(小茴、大茴、肉桂、丁香、川椒、白芷、甘草)、甜味劑(甜菊醣苷)

○ 重量:117公克x3包
○ 產地:台灣
○ 保存期限:1年
○ 過敏原:本商品含麩質之穀物、大豆、花生、芝麻、堅果、牛奶、甲殼類、魚及其製品
→【台灣清香號】純手工紅蔥油酥(240g)
商品特色
本款招牌紅蔥油酥,選用優質國產溫體豬的脂肪,於專業安全衛生廠房內煉製成豬油後,加入切片紅蔥頭炸製酥香,堅持不添加味精和防腐劑,香氣自然樸實令人回味再三,是清香號的自信之作。
用於製作油飯、乾拌麵、炒米粉、拌青菜、蛋花湯等各種家常美食皆少不了這道地一味。

商品規格

○ 成分:紅蔥、豬油(台灣產)
○ 重量:240公克±5%
○ 產地:台灣
○ 保存期限:2年
○ 保存方式:開封後請冷藏並盡快食用完畢
→【台灣清香號】純手工辣椒油(240g)
【商品說明】
嚴選台灣在地食材,使用果實嬌小嗆辣彪悍的雞心辣椒製作,經充分日曬乾燥後研碎引出椒香,再以冷油慢火熬煮,色澤紅潤、油亮味香,完全不添加化學味精和防腐劑。
與一般辣油相較之下,不僅辣度雄渾,更有鮮濃的迷人椒香,適合做為各式料理調味,也是賦予清香號沙茶醬馥郁香氣的隱味來源。

商品規格

○ 成分:大豆沙拉油、辣椒
○ 重量:240公克±5%
○ 產地:台灣
○ 保存期限:2年
○ 保存方式:開封後請冷藏並盡快食用完畢
→【台灣清香號】純手工沙茶醬(240g)
真材實料選用使用大量的花生、扁魚、芝麻粒、蒜頭、辣椒、紅蔥、沙拉油、椰子粉、及獨家配方天然香料等多達十數種食材,堅持不添加防腐劑及味精,雖成本較高,但香氣濃醇馥郁、紮實鮮香無可比擬,被食家饕客譽為台灣最好吃的沙茶醬!
不單可用於火鍋沾醬,更適合做各式料理調味,用來製作沙茶火鍋、各種炒類料理,或調製南洋風味烤肉醬(沙嗲)都美味非凡,是家庭常備良醬。

商品規格

○ 成分:大豆沙拉油、花生粉、芝麻粉、蒜頭、辣椒、紅蔥、扁魚、椰子粉、咖哩粉、胡椒粉、鹽
○ 重量:240公克±5%
○ 產地:台灣
○ 保存期限:2年
○ 過敏原:本產品含有大豆、花生、芝麻、扁魚及其製品
→【台灣清香號】辣子拌麵(115gx5入)

商品特色

本款辣子拌麵,由清香號投注全副心力用心研發,以公克為單位獨家比例特調的醋香醬包,鹹、酸、鮮、香,加入將雞心椒冷油慢火煉製的清香號辣椒油,色紅味香,嗆辣剽悍!
麵體部分選用日曬的波紋麵條,彈牙勁道可充分吸附醬汁;濃烈辛香醬包與日曬麵的完美結合,辣香四溢,醋香爽口,讓人辣的無法自拔!重新詮釋對「辣」的定義!

商品規格

○ 成分:
麵體:小麥粉、水、鹽
辣椒油包:大豆沙拉油、辣椒
醋香醬包:烏醋、醬油、水、鹽、米霖(糯米、蓬萊米、果糖、水、釀造醋)、糖、調味劑(L-麩酸鈉、胺基乙酸、DL-胺基丙酸、5'-次黃嘌呤核苷磷酸二鈉、5'-鳥嘌呤核苷磷酸二鈉、琥珀酸二鈉)、品質改良劑(多磷酸鈉)、防腐劑(己二烯酸鉀)、甜味劑(甘草酸鈉)、檸檬酸

○ 重量:115公克x5包
○ 產地:台灣
○ 保存期限:1年
○ 過敏原:本產品含有麩質、大豆及其製品
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SKU: 89943975171

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4.2 ★★★★★
Based on 9 reviews
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Product Reviews
C
Verified Purchase
cybereality
Lake Worth, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
Belleville, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Grantham, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
San Leandro, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Battle Creek, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018

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