SKU: 11507438171

Funfair Board Game

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Description

Funfair Board GameDescriptionSpecificationsShipping Can you build the best theme park in town? Choose and build an exciting mix of attractions in your very own theme park. Upgrade them to match blueprints, or just to stack up towering rides that pull in the crowds and make the most cash. Hire staff members and build super attractions to maximise your parks strategy for the win! Funfair is a standalone game in the Unfair universe. It's a lighter and faster introduction

Can you build the best theme park in town?

Choose and build an exciting mix of attractions in your very own theme park. Upgrade them to match blueprints, or just to stack up towering rides that pull in the crowds and make the most cash. Hire staff members and build super attractions to maximise your park’s strategy for the win!

Funfair is a standalone game in the Unfair universe. It's a lighter and faster introduction to Unfair’s ludicrously modular theme park building. With fast setup and gameplay, and only positive player interaction included in Funfair, it’s a fun family-friendly game. However, new goals, new cards, all new build strategies, and tight combos will give experienced gamers and Unfair fans plenty of challenge.


Setup

The board is set up with:

  • a 6 card City Event deck (there are 12 such cards in total),
  • a deck of 20 blueprint cards (secret goals),
  • a deck of 97 park cards containing attractions upgrades and staff members,
  • a market of 6 park cards containing a random mix of Attractions, upgrades and staff member cards.
  • an Award card, drawn randomly from the 5 in the game. Awards are public goals that reward players 15 points for meeting the goal.

Each of the 2 to 4 players starts with:

  • a gate card,
  • 30 coins to spend,
  • a randomly dealt but hidden showcase card, a type of powerful Thrill Ride they may choose to build sometime during the game,
  • a hand of 5 park cards (attractions, upgrades and staff) they may build later - if you don’t have an attraction in your opening hand you may discard them and draw until you do. 

Gameplay 

Each of Funfair’s 6 rounds begins with a random City event which helps all players in some way, often requiring interesting decisions about how to best benefit from them, and sometimes interactively with other players.

Players then progress to the Park step and take their 3 actions, 1 at a time each clockwise around the table, to build attractions, upgrades on those attractions, or recruit staff directly from the market or their hand. Alternatively players may also draw blueprints from the blueprints decks or park cards from the park deck or market, or gain money (1 per attraction they have built).

After all players have taken 3 actions each (or 4 if they have built their Showcase attraction), players progress to the Guests step where they earn income from the stars (representing guest appeal) on the cards they have built in their parks, and perhaps from staff members.

In the Cleanup step players discard down to 5 cards in hand and reset the market, ready for the next round.

Over each game of 6 rounds and 20 or so actions players build a mix of attractions, upgrades and staff into their park tableau to generate increasingly larger incomes each round. But they also build their park to score victory points in various ways at the end of the game. Exactly how they do so will vary greatly from game to game with different public Awards & private Blueprint goals and other strategic factors and opportunities presenting themselves as the game develops. There are many efficiencies and combinations to be found during play, and numerous ways to earn points. 

End game scoring 

At the end of the game (after the Cleanup step in Round 6), players total their points earned from:

  • The number of icons in each of their 1 to 5 attractions (taller attractions score proportionally better)
  • Matching requirements or bonus sections on their blueprints
  • Their money: 2 coins = 1 point
  • Staff members recruited in the game
  • Meeting the Award goal for the game

 

Contents 

  • 97 Park cards
  • 20 Blueprint cards
  • 4 Showcase cards
  • 12 City cards
  • 4 Gate cards
  • 5 Award cards
  • 4 Reference cards
  • Game board
  • 78 coin tokens
  • Starting Player marker
  • Step Tracker miniature
  • Scorepad & pencil


Barcode: 9369998073771

Vendor: GOOD GAMES PUBLISHING

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SKU: 11507438171

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M. Schmitz
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★★★★★ 2
Has Potential, Poorly Executed
Format: Kindle
I really really wanted to enjoy this book and was looking forward to reading it. However there were just one too many convoluted plot points, sentences just did not flow nicely at times, and I was left with a lot of confusion on my end. I think it has the bones of being a great story but seems like it was rushed and I had to push myself to finish the last of the book and was left with an unsatisfying ending. It’s definitely different from other omegaverse novels I’ve read but not for good reasons. I really think it could be great but needs some serious tweaking and editing before I’d read it again.
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Reviewed in the United States on February 3, 2025
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Carmen Alicea
Grantham, US
★★★★★ 5
Secrets, Seduction, and Rockstars!
Format: Kindle
Rockstars, secrets, and off-the-charts chemistry? Sign me up! Cinder Blaze takes us on a rollercoaster of passion and peril with Knot Their Omega. Blair Vesper, a secret Omega masquerading as an Alpha, strikes a risky deal to tour with Blooming Salvation, a band teetering on the edge of chaos. Enter Icarus Morrigan, the enigmatic manager, and his three complicated and irresistibly sexy rockstars: wild Kenji, icy Kaiser, and fiery Nathaniel. This book delivers steamy Omegaverse drama, sizzling slow-burn romance, and just the right dash of angst. The tension between Blair and the band crackles like electricity onstage, while the societal stakes add depth to the spicy dynamics. Short, sharp, and oh-so-sinful Knot Their Omega will have you hooked from the first note!
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Reviewed in the United States on December 9, 2024
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Ashley Morgan
Waukegan, US
★★★★★ 5
ABSOLUTELY A MUST for Omegaverse Girls!!!
I ABSOLUTELY LOVE Jillian West and her books!!! I’m so happy I already bought book two and now I have to buy the others for the Assurance Security series!! Not gonna lie Val kind of annoyed me at the beginning but she grew on me!! Her men are chef’s kisses!!! Holt annoys me some but I can let it slide. I already bought part two so I’m going to be reading that in between work phone calls!!!! DON’T TELL MY BOSS 😂😂😂😂
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Reviewed in the United States on September 30, 2025
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Carmen Alicea
Phoenix, US
★★★★★ 4
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Format: Kindle
Dark, emotional, and unexpectedly tender, Not Ready is an omegaverse romance that delivers found family feels, fierce protectiveness, and a very pregnant heroine who refuses to break. Vale’s on the run from a stalker, but lands in the arms of three private security alphas, cue the swoony tension, fake marriage twist, and slow-burn heat. It’s a little gritty, a little soft, and a whole lot addictive. If you love protective alphas, high stakes, and heroines with quiet strength, this one’s a must-read.
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New York, US
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