SKU: 69423833979

LUVERNE 416078-4055101 - SlimGrip 5 x 78 Black Aluminum Running Boards, Select Chevrolet, GMC

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Description

LUVERNE 416078-4055101 - SlimGrip 5 x 78 Black Aluminum Running Boards, Select Chevrolet, GMCLUVERNE SlimGrip running boards combine rugged style and durable construction to be the perfect truck side steps. They feature powder coated aluminum construction, expanded metal treads, a sleek profile and angular end caps. They are also equipped with the VersaTrac system for easy, no drill installation. Whether you use your truck for hard work, offroad fun or a little of both, SlimGrip running boards are up to the task. They are made with 5052

LUVERNE SlimGrip running boards combine rugged style and durable construction to be the perfect truck side steps. They feature powder-coated aluminum construction, expanded metal treads, a sleek profile and angular end caps. They are also equipped with the VersaTrac system for easy, no-drill installation. Whether you use your truck for hard work, offroad fun or a little of both, SlimGrip running boards are up to the task. They are made with 5052 aluminum alloy to be strong, lightweight and highly resistant to corrosion. They are also coated in a textured black powder coat finish that not only enhances corrosion resistance but also helps hide minor scratches, scuffs and grime. For maximum traction on the trail or on the jobsite, each SlimGrip running board is built with expanded metal treads. These non-skid treads offer fleet-approved safety when entering or exiting your truck, and their metal design makes them highly durable. The open treads also allow dirt and snow to pass through, keeping the inside of your vehicle clean. In addition to safety, these aluminum running boards are also constructed to add an aggressive look to your truck. They feature a narrowed width for a sleeker look compared to our Grip Step running boards, and the hardened ABS end caps are angled for a rugged finish. SlimGrip running boards are also fast and easy to install. They mount with the VersaTrac system, using a universal channel and vehicle-specific brackets for a custom fit. Each set installs with no drilling required, and the brackets allow any set of running boards or side steps with the VersaTrac system to be installed on the vehicle without any additional brackets or hardware. This makes installation simple and allows for more customization options. This set of custom running boards fits specific years of the Chevy Silverado 1500, 2500 HD, 3500 HD or Tahoe and GMC Sierra 1500, 2500 HD, 3500 HD or Yukon (see application info to verify fitment).

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SKU: 69423833979

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carlos
Draper, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
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Reviewed in the United States on February 15, 2025
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rockspawner
Cuba, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Verified Purchase
Arch Stanton
New York, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Grantham, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Chelsea, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024

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