SKU: 72489309560

TBS Mojito (Kit) - FPV Flying Wing

Sale price$170.10 Regular price$189.00
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Description

TBS Mojito (Kit) - FPV Flying WingThe TBS Mojito is an advanced forward swept FPV flying wing platform that delivers unmatched efficiency and flight endurance. By focusing relentlessly on minimizing drag, the wing reaches speeds upwards of 200km h (125mph), while cruising at 90 120km h (60 75mph) with minimal power consumption. This efficiency allows longer flight time, great distances and dart like tracking through the skies at a face melting pace. It easily outperforms anything else

The TBS Mojito is an advanced forward-swept FPV flying wing platform that delivers unmatched efficiency and flight endurance. By focusing relentlessly on minimizing drag, the wing reaches speeds upwards of 200km/h (125mph), while cruising at 90-120km/h (60-75mph) with minimal power consumption. This efficiency allows longer flight time, great distances and dart-like tracking through the skies at a face-melting pace. It easily outperforms anything else currently available in its price range and conveniently dismantles into 3 pieces using push-to-release buttons at the end of every flight session. 

The wing is built for analog and digital video links. We've made available 3D print files for front noses and camera mounts for a wide array of cameras and FPV systems and customizations, making it the perfect wing to experience and document your FPV adventures! 

Airfoil and drag

The airfoil is derived from dynamic soaring gliders. All control surfaces and provisions for electronics are built internally to minimize drag. The leading and trailing edges are plastic injection molded to allow more precise chanelling of airflow. Additionally, the plane is made from the highest density foam to give the wing the thinnest possible airfoil, allowing the plane to cut through the sky effortlessly. For pinpoint accuracy landings, optional airbrake servos can be installed. All the measures combined make the plane durable, efficient, easy to build and usable for a variety of use cases.

Build and appearance

We've spared no expense to minimize building tolerances, using only the highest quality materials and manufacturing techniques. The Kit version comes 90% assembled out of the box. The plastic leading edge covers for the wings and vertical stabilizer are not glued to give you the ability to mount LED strips. That is the only building step required to finish the wing itself. Electronics installation is a breeze and is doable in an afternoon. We've put together a set with recommended electronics that you may choose to use - or roll your own! For the enthusiast, the DIY version delivers the wing in its raw form: The fuselage and wings are both delivered as two halves, and all plastic parts are provided separately. This gives the seasoned builder the capability to internally mount advanced sensors, and to completely customize the wing from the ground up.

Features

  • High speed and extremely efficient performance envelope
  • Ultra dense EPP material with plastic and carbon fiber reinforcements
  • Optional airbrake servos installable to brake and slow down for landings
  • Pre-cut camera, servo, battery, R/C receiver and receiver antenna slots
  • 2x push-to-open equipment bays for R/C and FPV electronics
  • Both wings are easily removable using push-to-open buttons
  • Fully internal mechanical linkages

Specifications

  • 50in / 130cm wingspan!
  • 65oz / 1800g AUW or more
  • Up to 60min flying time
  • 60mi / 100km endurance
  • Battery (6S-8S). Max dimensions 70 x 50 x 230 mm. 5000mAh 8S1P LiIon ideal

Recommended FPV and Radio equipment

  • FPV: DJI O3 or O4, Walksnail or any analog video system
  • R/C: TBS Crossfire Nano RX Pro or TBS Crossfire Nano RX

Includes

  • TBS Mojito flying wing pre-assembled
  • 2 servos installed for elevons
  • TBS Mojito sticker sheet
  • Carbon fiber reinforcement strips

Downloads

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 72489309560

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S. Max
Bozeman, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
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Yumin
Fort Morgan, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024
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Colin MacLeod
Carnegie, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026
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Exterminator
Boise, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
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Reviewed in the United States on November 2, 2024
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Kyle
Massapequa, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025

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