SKU: 95222697407

Pandemic Contagion

Sale price$26.99 Regular price$29.99
Save 10%

Pay in installments of $7.50 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Aug 2 - Aug 7

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Pandemic ContagionAfter many years of trying to defeat the diseases that threaten mankinds existence, the tables have been turned. You are now the disease and guess what? There is no cure. In Pandemic: Contagion, you are competing against other diseases (fellow players) to see who can eliminate humanity. With no cure to be had, the one of you that wipes out all human civilization will come out on top as the most deadly disease ever known to man, may he rest in peace.

After many years of trying to defeat the diseases that threaten mankind’s existence, the tables have been turned. You are now the disease and guess what? There is no cure.

In Pandemic: Contagion, you are competing against other diseases (fellow players) to see who can eliminate humanity. With no cure to be had, the one of you that wipes out all human civilization will come out on top as the most deadly disease ever known to man, may he rest in peace.

Pandemic: Contagion includes a deck of contagion cards with differing colored borders, city cards with similar colored borders, event/WHO cards, player disease card and disease cubes. On a turn you take two of three possible actions, and you can take the same action twice. Those actions are:

Draw contagion cards equal to your current incubation rate. Advance one of three mutations to the next level. Spread disease equal to your current transmission rate. When the number of diseases equals the city’s population number, the city is wiped out. The player who placed the final disease earns a special action. The player with the most diseases scores the population number. The two smaller numbers are awarded to those with the second- and third-most diseases.

Your disease card has three mutations: Incubation (number of cards you can draw), Transmission (number of disease cubes you can spread), and Resistance (number of cubes/cards you can protect). As an action, you can advance a mutation one level by discarding the required number of cards.

Event cards are drawn at the start of each round and affect everyone during their turn. You might benefit from the card or it could have a negative impact. WHO cards are always bad, but your resistance will lessen whatever the penalty would be based on its level, if you planned ahead.

Mid-game scoring occurs when the second, fourth and sixth skull comes out. When a city icon appears, a new city is introduced.

Once the event/WHO deck runs out or only two city cards remain in play, the game ends, with players conducting a final scoring round to see which virus is victorious.

Part of the Pandemic series.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 95222697407

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.4 ★★★★★
Based on 11 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
J
Verified Purchase
John J. Shea
Phoenix, US
★★★★★ 5
A thoroughly-researched, thoughtful, and nuanced work about the 1692 Salem withcraft panic.
Format: Paperback
This graphic novel recounts the 1692 Salem (Massachusetts) witchcraft panic that engulfed Salem, Salem Village (now Danvers), and adjacent communities. About two dozen men and women were convicted and hanged, one was pressed to death (tortured) to try to force him to acknowledge the Court’s authority. That man was Giles Corey, aged 80. The book focuses on him, but it covers others among the accused and executed as well as on the judges, politicians, and other involved. (No so much on the accusers and their motives.). The narrative plays out chronologically with interstitial vignettes in which 19th Century literary figures Nathaniel Hawthorne and Henry Wadsworth Longfellow wander around Salem during the 1800s discussing the trials and their legacy. (Hawthorne lived in Salem for a time and was a descendant or the Court of Oyer and Terminer Judge Hathorne.). The work concludes with a chapter, More Wonders of the Invisible World, that follows how Salem developed economically up to the present day in which witchcraft-related Halloween tourism turns Salem town into arguably the least attractive “tourist attraction” on Cape Ann. (Do not skip this chapter, it is engrossing.) An extensive series of endnotes provide scholarly references and background information. The artwork veers back and forth between caricatures (the 17th century events) and realism (19th century and onwards). In both cases the line art is exquisite. The text includes quotes from transcripts of the trials and other contemporary documents as well as fictional dialog. Wickey worked on this book for more than a decade, and it shows in his thorough scholarship. This is, in all seriousness, Pulitzer/Eisner-level work. Wickey was born in Beverly and resides on Cape Ann. Most of us born and raised on the “North Shore” learn about the Salem witchcraft panic in high school -often as a cautionary tale about politics, spectral evidence, and what we would today call “lawfare.” I thought I knew a fair amount about the 1692 panic, but I learned something new with nearly every other page. I was especially glad to see Wickey cover now-debunked ergot-poisoning theory and that he dismissed the vile slander that some among the convicted and executed were actually witches. There’s nothing really “missing” from the book, though one wishes one could learn more about the fates of the accusers other than Ann Putnam. That their motives appear to have been “sport” is bone-chilling fully three centuries later. Read her "apology" years later and try not to think, "psychopath." At 500 plus pages, it's too long to read at one setting, but it is a pleasure to read at shorter intervals.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 26, 2025
S
Verified Purchase
Salvatore P. Vasta
Boise, US
★★★★★ 5
Masterpiece
Format: Kindle
It has been said that any work of literature should be gauged upon how much the work makes the reader think. Ben Wickey has certainly achieved this - in spades - as one of the “civilised” world’s most frightening episodes is revisited with respect and thoughtfulness on the human condition.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 12, 2026
J
Verified Purchase
Jessica Richart
Natrona Heights, US
★★★★★ 5
Books
Format: Paperback
I bought this book for my husband as a Christmas present and he enjoyed the book!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 17, 2026
M
Molly H
Charlottesville, US
★★★★★ 4
The Tale of Salem
Format: Paperback
If you’re not familiar with the history of Salem and its witch trials, this graphic novel is a solid entry point. The author, while not a historian, clearly put in the work—spending time in Salem, connecting with residents, and striving to honor both the historical record and the modern-day sentiments of those who live with that legacy. His goal was to get the facts right while also capturing how the people of Salem view their own history, and I think he succeeded in that respect. The artwork fits the subject matter well. We often imagine people of that time as living hard, joyless lives, and the art conveys that sense of austerity. The mix of black-and-white and color panels is sometimes striking—there are moments where the color really enhances the impact of a scene—but other times I wasn’t sure what it added. Still, the black-and-white aesthetic ties neatly into the grim tone of the era. That said, the book is quite long, and if you’re already well-versed in the Salem Witch Trials, you may not learn much new in terms of facts. But if you enjoy studying the trials or want to explore the story through a different medium, this graphic novel is definitely worth picking up. For me, it landed at a 3.5 stars, which I’ll round up to 4 (since I usually do that when posting on review sites).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2025
P
Verified Purchase
P. M. Cooper
Fort Morgan, US
★★★★★ 5
Salem's a Lot
Format: Paperback
Great comic that deserves to be at the top end of best of 2025 lists. Intensively researched with multiple art approaches to the varied settings. It also made me want to take a trip to Salem in the off-season. A virtuosic undertaking!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 6, 2026

recommand products