SKU: 98674100615

2026 RONIX ONE LEGACY WITH ANTHEM BOA PACKAGE

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Description

2026 RONIX ONE LEGACY WITH ANTHEM BOA PACKAGEONE BOARD The latest legacy of 3 Stage shapes now has added suspension. The hangtime heritage with our longest running series known for its vertical take offs and is now synonymous with a relaxed and forgiving ride on the water. This CNC machined foam has improved dampening qualities to bridge that gap between powerful drive, soft landings, and extra comfort in rough water conditions. Recently we widened this popular shape creating a bigger sweet spot

ONE BOARD

The latest legacy of 3-Stage shapes now has added suspension.

The hangtime heritage with our longest running series known for its vertical take offs and is now synonymous with a relaxed and forgiving ride on the water. This CNC machined foam has improved dampening qualities to bridge that gap between powerful drive, soft landings, and extra comfort in rough water conditions. Recently we widened this popular shape creating a bigger sweet spot that can be ridden easier at slower speeds. Over 2 decades ago we sat in a barn working with wakeboarding’s royalty – Danny Harf - and reimagined how to create a new style of ride that would define a mellower transitioned freeride turn, with more forgiving traits than other high-end boards. Over the years we continue to add more glide speed, creating less resistance and strain on your body, for a smoother take off. This latest generation is designed for riders that want that extra hangtime that comes with this iconic rockerline in a more comfortable explosion. For the rider that wants a vertical take-off from the water and an incredibly forgiving ride while on it.

Riding Style - BOAT

Riding Level - ADVANCED

Core - LEGACY

Rocker – 3-STAGE

Energy - INSTANT: 7

Fins - 1.0” (4) RAMP & .8” (4) ASYM 

SIZE CHART

Size

(CM)
Height

(Inches)
Stance

(Inches)
Center

(Inches)
Surface

(Sq Inches)
Weight

(LBS Range)
134 2.2 21.5-25.5 16.6 779 Up to 165
138 2.3 22.5-26.5 16.8 808 145-185
142 2.4 23.5-27.5 17 846 160-200
146 2.5 24-28 17 870 175+

 

ANTHEM BOA® BOOT

FLEX 6/10

PERFORMANCE DRIVEN CONSTRUCTION MEETS BOA®ADJUSTABILITY.

Want the latest and greatest tech, without sacrificing adjustability? Look no further than the Anthem BOA. This adjustable marvel is packed with the heel toe response usually reserved for pro model closed toe boots. Built on our Mainframe 2.0 chassis, harnessed together with the BOA® Fit System on the lower section, and a Superstrap around the ankle. This easy-to-use closure combo offers the ability for the rider to adjust the fit on the fly.


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    SKU: 98674100615

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    Roger Andersen
    Louisville, US
    ★★★★★ 5
    Learning Godot
    Format: Paperback
    simple and easy introduction to godot and gdscript.
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    Reviewed in the United States on January 19, 2024
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    Jennie M. Scaturro
    Draper, US
    ★★★★★ 2
    A very frustrating experience
    Format: Paperback
    I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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    Reviewed in the United States on July 27, 2024
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    Aurian Finney
    New York, US
    ★★★★★ 5
    Great introduction to Godot 4.0 & a way to clean up messy fundamentals
    Format: Paperback
    As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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    Reviewed in the United States on August 11, 2023
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    Iowa Mama
    Dallas, US
    ★★★★★ 4
    This was a Good gift for the right person
    Format: Paperback
    My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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    Reviewed in the United States on April 27, 2025
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    Ian
    Draper, US
    ★★★★★ 5
    From the creator of the Godot Recipes site!
    Format: Paperback
    Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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    Reviewed in the United States on August 12, 2023

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