SKU: 56312796169

Liva meisjesfiets Roze 16 inch

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Description

Liva meisjesfiets Roze 16 inchDe Cortego Liva 16 inch meisjesfiets is speciaal ontworpen voor jonge meisjes met een lengte van 107 tot 120 cm die klaar zijn om de wereld op twee wielen te ontdekken. Deze fiets biedt een veilige en comfortabele start, uitgevoerd met een handrem en terugtraprem waarmee kinderen eenvoudig leren hoe ze veilig kunnen stoppen. Perfect voor de eerste stapjes in het zelfstandig fietsen! Met een schattig mandje aan de voorkant is er genoeg ruimte voor

De Cortego Liva 16 inch meisjesfiets is speciaal ontworpen voor jonge meisjes met een lengte van 107 tot 120 cm die klaar zijn om de wereld op twee wielen te ontdekken. Deze fiets biedt een veilige en comfortabele start, uitgevoerd met een handrem en terugtraprem waarmee kinderen eenvoudig leren hoe ze veilig kunnen stoppen. Perfect voor de eerste stapjes in het zelfstandig fietsen!

Met een schattig mandje aan de voorkant is er genoeg ruimte voor kleine spulletjes of een knuffel om mee te nemen. Achterop bevindt zich een poppenzitje, zodat de favoriete pop of teddybeer altijd gezellig mee kan. De gesloten kettingkast zorgt ervoor dat vingers en kleding beschermd blijven, wat extra veiligheid biedt.

Zowel het zadel als het stuur zijn eenvoudig in hoogte verstelbaar, waardoor de fiets met uw kind meegroeit. Dankzij de zijwielen leren kinderen spelenderwijs hun evenwicht bewaren, wat zorgt voor een veilige overgang naar zelfstandig fietsen. De zachte handvatten zorgen voor een prettige grip, en de stevige banden zijn geschikt voor verschillende ondergronden. Het frame van hoogwaardig materiaal is gemaakt om lang mee te gaan, terwijl het stijlvolle ontwerp en de vrolijke kleuren ervoor zorgen dat uw dochter trots op haar fiets zal zijn.

Met de Cortego Liva 16 inch meisjesfiets geeft u uw kind de ideale start in de fietswereld. Een fiets die veiligheid, comfort en plezier combineert, en bovendien een lust voor het oog is!

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SKU: 56312796169

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4.4 ★★★★★
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carlos
Omaha, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
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Reviewed in the United States on February 15, 2025
R
Verified Purchase
rockspawner
Chelsea, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Lowell, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Waukegan, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Lowell, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024

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