SKU: 43559624044

Ticket To Ride: First Journey

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Description

Ticket To Ride: First JourneyTicket to Ride: First Journey takes the game play of the Ticket to Ride series and scales it down for a younger audience. Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. The game board shows a map of the USA with certain cities being connected by coloured paths. Each player starts with four coloured train cards in hand and two tickets; each ticket shows two cities, and you're trying to

Ticket to Ride: First Journey takes the game-play of the Ticket to Ride series and scales it down for a younger audience. Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. The game board shows a map of the USA with certain cities being connected by coloured paths. Each player starts with four coloured train cards in hand and two tickets; each ticket shows two cities, and you're trying to connect those two cities with a contiguous path of your trains in order to complete the ticket. The first player to complete six tickets wins! Alternatively, if someone has placed all twenty of their trains on the game board, then whoever has completed the most tickets wins! Please note this is the USA map edition, a European map can be found here. Ages 6+, 2-4 Players, 15-30 Minute Playing Time

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Ticket to Ride First Journey is the children's version of the popular gateway board game, Ticket to Ride. Brought to you by Alan R Moonand published by Days of Wonder, this game is a simplified version of the original and is perfect for children.

It is bright, colourful and uses the same engaging game play techniques we have come to expect from the Ticket to Ride collection. 2-4 players race to be the first to complete six tickets, each one showing a different route that you need to use your trains to claim. It takes around 30 minutes to play and is engaging enough for all the family to enjoy. Let's take a closer look at this great game.

Set-Up

The game board should be placed in the middle of the table and then each player chooses a colour and takes 20 trains of the matching colour. Shuffle the train cards and deal four random cards to each player. The rest should be placed to the side of the game board as a deck.

There are 32 ticket cards and these should again be shuffled and two should be dealt to each player. The rest of these should be placed to the side of the game board as the ticket deck. There are four coast to coast tickets that should also be placed to one side and there is also a golden ticket for the eventual winner of the game!

First Journey Gameplay

The youngest player starts the game and takes the first turn. Play then goes round in a clockwise direction. On your turn you can either draw two train cards from the top of the deck or claim a route.

Draw Train Cards

The train cards are either; red, blue, green, yellow, white, black or they are multi-coloured locomotives. The locomotives can be used as wild cards, so they can be whichever colour you need to claim your route.

Claiming a Route

To claim a route in First Journey you play the number of train cards from your hand that match the colour and length of the route you wish to claim. You then place one of your coloured trains on each space of the route you are claiming. Place the train cards in a discard pile, face-up next to the train card deck. You can claim any route on the board that hasn't been claimed already even if it isn't connected to any of the other routes you have claimed.

However, some cities are connected by two parallel routes, you cannot claim them both. Don't forget that locomotive cards are wild and can be used in place of any colour train ticket. You can only claim one route per turn.

Ticket to Ride First Journey - Board and Components (US Edition)

Completing Tickets

Each ticket shows two cities that you are trying to connect with a continuous line of your coloured trains. When you have managed to connect both cities shown on your ticket with a line of your coloured trains then you have completed one ticket. You tell the other players you have completed a ticket and place it face-up in front of you. You then take another ticket from the top of the ticket deck.

If you manage to get a continuous line of trains from one side of the board to the other then you will earn the 'Coast to Coast' bonus card. You must say 'Coast to Coast' and then take one of the 'Coast to Coast' tickets and place it face up in front of you. This also counts as a completed ticket.

Game End

The game immediately ends when one player completes their sixth ticket. This player is declared the winner and takes the Golden Ticket! The game also ends when a player places their last train on the board. In this case the player with the most completed tickets wins.

Final Thoughts on First Journey

I love playing First Journey with my son. It is a great game with lovely components and its format means that it doesn't take too long to play. It is a lovely engaging game to play and encourages forward planning, being aware of what others are doing and problem solving. It is a very satisfying game to play and is a refreshing change to the endless stream of cheaply made, mass produced kids games that saturate the market at the moment.

First Journey is a brilliant scale down of the original Ticket to Ride game and doesn't lose the essence of the full game. It requires the same sort of strategy, just in a way that is a lot easier for children to understand. It is a game that is well worth adding to your child's board game collection. Bright, colourful and lots of fun!

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SKU: 43559624044

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ediebegonia
Whiting, US
★★★★★ 3
Pack's Promise was okay but not great
Format: Kindle
Pack's Promise was okay but not great. I won't recommend it to anyone that I know. PRO: * Very likable characters * Lots of steamy scenes that are written very well * The spelling and grammar are good * The punctuation is good with the exception of using hyphens instead of commas. Lots of hyphens. Lots and lots of hyphens. CON: * Almost no interactions with any characters outside of Madison and the pack * Nearly no plot. They meet, get together for a heat, agree to make it permanent, done * Quite a few typos such as extraneous words, missing words and words out of order THINGS TO KNOW: * More steamy scenes than storytelling * A lot of MM & MMM, some MFMM during heat
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Reviewed in the United States on January 5, 2023
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LJM
Port Orchard, US
★★★★★ 5
such a good read
Format: Kindle
Madison, Lucas, Grey and Rian were made for each other!!! First time reading from this author and I’m not disappointed!!! Absolutely love the Love in this book and couldn’t ask for a better OV!
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Reviewed in the United States on October 25, 2023
B
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Beccaroo
Chelsea, US
★★★★★ 4
Fluffy and Nice Omegaverse
Format: Kindle
… this would have made 5 stars but for 2 reasons. A.) there were quite a few typos; misspelled words, missing quotations, “the his” mistakes, and various signs that maybe a proofread would do good. B.) the writing was quite textbook. Late blooming omega is struggling with her new self, finds a absurdly wealthy pack of alphas, every thing is almost insta-love but she resists, then decides to love herself and let everyone be happy. Rian was my favourite (obviously the author’s favourite too because he got the most page time) but I wish we could see more of his CEO side? He went to work maybe ONCE the entire time. Gray was supposed to be the “growly one” but he turned out to be puppy dog. Lucas was a genius brainiac doctor - but also super alpha with an aggressive hindbrain with a breeding k*nk?? And then there was no actual “breeding”?? Spice 3/5 - normally omegaverse books are super high on messy smut but this was tamer. Romance 3/5 - insta-love that was then resisted because of personal hangup’s Plot 2/5 - weird paced head hopping, showing the same scene from different POV’s that made me feel like it was 2 steps backward, 1 step forward. Humour 4/5 - there were a dozen lines that genuinely made me chuckle out loud Would have been five stars but the lack of proofreading and the predictable plot made me unable to get up to ADORED IT level - four stars is still and official ENJOYED IT, y’all. This isn’t a bad rating. The “Club Heat” has intriguing possibilities so I’m going to give the second one a shot.
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Reviewed in the United States on March 31, 2023
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Ruth Ann Burt
Lake Worth, US
★★★★★ 5
Great book
Format: Kindle
I absolutely feel in love with all 4 characters!!! The bedroom scenes were 🌋🌡🔥🔥🔥. I couldn't put this book down!!! I'm hooked for the whole series Book 2 here I come!!!!! Its a fun easy book and story to read!!
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Reviewed in the United States on October 4, 2024
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Danyelle
Lowell, US
★★★★★ 4
Fun with a late blooming omega
Format: Kindle
I like this book. The story is fun, cute, and sexy. There's just a little drama, some excellent, steamy scenes, and a fairly good relationship building storyline. I especially like how all the main characters are a bit older than the usual 20 somethings I tend to see in this kind of book. Having said that, I wish there were more descriptions of the places, as well as the food in the fancy restaurant. I enjoyed the cocktails at the club, so I missed that kind of detail when Gray took Madison on a dinner date. I also wish there had been more interaction between Lucas and Madison, and Lucas and Rian. It felt a bit lopsided, with a focus on Rian, Madison, and Gray. I wish it had been proofread - there are a lot of typos, but nothing too distracting.
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Reviewed in the United States on September 12, 2022

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