SKU: 45642230396

Giantz AGM Deep Cycle Battery 12V 100Ah Box Portable Solar Caravan Camping

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Description

Giantz AGM Deep Cycle Battery 12V 100Ah Box Portable Solar Caravan CampingFrom a powerful battery to a formidable power station. That is what our GIANTZ Deep Cycle Battery and Battery Box combo can do. On its own, the 100Ah 12V battery features an incredible cycle life of up to 1400 cycles. What you get is a longer, consistent and more drawn out charge all the time. And with its advanced AGM technology, the battery enables better electrolyte absorption, cyclic stability and frequent charging without affecting performance.

From a powerful battery to a formidable power station. That is what our GIANTZ Deep Cycle Battery and Battery Box combo can do. On its own, the 100Ah 12V battery features an incredible cycle life of up to 1400 cycles. What you get is a longer, consistent and more drawn out charge all the time. And with its advanced AGM technology, the battery enables better electrolyte absorption, cyclic stability and frequent charging without affecting performance. The bolt-down terminals also allow for a more reliable experience, and not least, the high oxygen-recombination efficiency results in superior deep discharge recovery. And not to be outdone, the battery box easily fits the battery and together, they can power up a host of 12V devices including camping lights and portable fridges with its cigarette lighter socket as well as mobile phones and tablets with the two USB ports. The box itself can be charged using solar panels or any power source with its quick-connect Anderson plugs. Better still, the box comes pre-wired, so all you need to do is connect to the deep cycle battery terminals and it is good to go. More power to you. That is definitely true with the GIANTZ deep cycle battery and battery box.
 
Note:
1.Please charge the battery on receiving it even if the battery will not be used in the near future.

a.Maintenance-free means the terminals need not be refilled. However, the battery must be recharged periodically after use.

b.It is advised to charge the battery every 3 months if not in use for long periods. This is to prevent over-discharging of the battery which will cause irreparable damage to it.

c.AGM deep cycle batteries have a much longer cycle life if they are exhausted to a small degree and then recharged, rather than draining all their power and recharging all the away.

d.The deep cycle battery’s handle may come in black or white randomly.

Features:
100Ah battery:
Greater cycle life
Max. cycle life of 1400 cycles
Industry-leading build life
Higher sulfation resistance
Longer storage life
Maintenance-free
Superior deep discharge recovery
Better low temperature performance
High oxygen-recombination efficiency
Advanced AGM technology
Spill-proof, leak-proof and non-gassing
Bolt-down terminals
Convenient carry handle
Battery box:
Protective and portable
User-friendly
Digital voltage indicator
10A resettable circuit breaker
Two USB ports
Cigarette lighter socket
Anderson plugs
Positive and negative terminals
Sturdy housing
Heavy-duty carry handles
Tie down strap
 
Specifications:
100Ah battery:
Overall dimensions: 33cm x 17.1cm x 21.6cm
Approx. weight: 25kg
Container material: ABS
Terminals: Bolt-down
Nominal voltage: 12V
Rated capacity (10-hour rate): 100Ah
Maximum cycle lIfe: 1400 cycles (@30% DOD)
Internal resistance: Approx. 5.4mΩ
Maximum discharge current: 1080A (5s)
Maximum charge current: 22.5A
Operating temperature ranges:
Discharge: -15°C to 50°C
Charge: -20°C to 50°C
Storage: -20°C to 50°C
Capacity affected by temperature: 40°C = 102% | 25°C = 100% | 0°C = 85% | -15°C = 65%
Float charge: 13.5 to 13.8V
Equalise charge: 13.8 to 14.1V
Cycle charge: 14.4 to 15.0V
Self-discharge 3% of capacity declined per month at 25℃
Battery box:
Overall dimensions: 43.5cm x 25.5cm x 30cm
Inner dimensions: 36cm x 20.5cm x 24cm
 
Package Contents:
1 x Deep cycle battery
1 x Battery box
1 x User instructions

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SKU: 45642230396

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4.4 ★★★★★
Based on 28 reviews
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Sarah Sofía Ortiz Campos
Massapequa, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
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Verified Purchase
NS
Omaha, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
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Verified Purchase
Tinkerer
Massapequa, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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Verified Purchase
robert thompson
Massapequa, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Verified Purchase
Vincent Marias
Bozeman, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024

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