SKU: 62285822528

Evolution

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Description

EvolutionIn Evolution, players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach. With over 4,000 ways to evolve your species, every game becomes a different adventure. Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies

In Evolution, players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach. With over 4,000 ways to evolve your species, every game becomes a different adventure.

Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players.

Others prefer to stay protected and mind their own business. Evolution encourages both play styles by giving each of them multiple paths to victory. And it is the mix of play styles at the table that ultimately determines the eco-system in which the player are adapting. So gather your friends and see who can best adapt to the changing world around them.

VIDEO

Review Let's Play Review

In another of our board game spotlights, Zatu Games swings its Hubble-sized lens towards Evolution, the 2014 game from designers Dominic Crapuchettes, Dmitry Knorre and Sergey Machin, and publisher North Star Games.

The Game

Demonstrating staggering nominative inaccuracy, Evolution is a game about evolution. Players must adapt their species to deal with shifting resources and, more importantly, their opponents’ creatures. A central board acts as the ‘watering hole’, an area of shared resources.

Players start with a single species board and a hand of 3 trait cards. These represent different evolutionary characteristics that may prove useful for survival, like ‘being able to burrow’ or ‘having a long neck’, both of which I do all the time.

Each turn, players draw three trait cards plus one for each species board they have. Trait cards have several purposes. They may be played by the watering hole to represent an amount of plant food; discarded to gain another species board; discarded to increase the body size or population of an existing species; or played on a species to mutate it.

The game comprises a number of rounds, each starting with players placing cards in the centre as food, followed by playing as many trait cards as they like. At the end of each round, the trait cards representing food in the centre are revealed, and players must take turns feeding their species from that shared pool.

The accumulated food a player collects across the whole game becomes a significant part of their score, alongside their surviving species population counts and the traits on those species.

Evolution is, like its namesake, adaptive. Species will emerge and die out throughout the game. They can feed on the central food pool or adapt into carnivores to attack and eat opposing creatures. This forces players to constantly adapt their species in response to the others on the board.

If you fear that your opponent’s fertile, fanged creature is going to use its fertility and fangs on you, you may opt for more defensive traits. Maybe you give yours a shell to negate its squishy back, a trait which serves to increase your species body size when attacked. Maybe you give it horns to stop it getting attacked right in the head, a trait which results in the death of one of your opponent’s carnivores whenever they attack. Equally, maybe you just want to eat everything.

It’s a simple game, good for inexperienced and experienced gamers alike. Also, the artwork looks as though Ken Kesey conceptually vomited his brain onto escaped zoo animals, which is far prettier than it sounds.

The Publisher

Founded in 2003, North Star Games pride themselves on bridging the gap between gamers and non-gamers by creating titles that are accessible and appealing to both.

Their 2006 title Wits & Wagers is the most award winning party game in history.

The Designers

Dominic Crapuchettes originally studied to compose classical music. He is now a game designer and entrepreneur, and the founder of North Star Games.

Dmitry Knorre is a biologist and game designer. He uses game design as a way to popularise scientific principles.

Sergey Machin is a board game developer who focuses on games that appeal to the whole family.

If you like the sound of an Evolution that doesn’t include shampoo and David Duchovny, order it here at Zatu Games!

Let's Play

Hi and welcome to the first article in the Let's Play blog series. Through these articles, I will be trying to encapsulate the essence of a board game, whilst running through a few key mechanics and giving my gods honest opinion on whether it rocks or flops.

I will be kicking it off with a game I first played at Essen in 2014: Evolution. In this game, you will be adapting your species to try and survive an ever-changing ecosystem, and ultimately have the most successful species on the board.

Well that sounds rather easy doesn't it, especially since at this point we haven't explained the rules, so without further ado lets do a breakdown.

Playing Evolution

At the start of the game, you will be given one species tile. These tiles show the body size and population of each species, as well as indicating how much food that it has - and believe me, this game is all about feeding! As you can imagine, to continue to survive you will need your critters to feed, and the food tokens are also the game's main source of victory points. Each round, if a species has not claimed enough food to meet their population some of them will bite the dust and if they received no food, well then they will go extinct and we all know how that plays out.

To prevent extinction you must evolve your creatures. Each turn you will receive 3 trait cards plus an additional one for each species you have in play. The interaction of these cards are the core of the game's mechanics, as they are representing traits that your species can gain as well as having a food number. This number will be the amount that it contributes when played into the primordial pool.

Once you have all drawn these cards you will then pick a card to play into the pool, to create the plant food for this round and then each player, in turn order, will use their hand to evolve or create new species. This might be discarding to increase a species population, which denotes how much food they can eat, increasing their body size to help scare off predators, discarding to create a new species tile or by playing the cards face down as traits on one of their creatures - of which each can only have 3.

After this, all traits are turned face up and feeding begins! As I eluded to earlier this is where the game heats up, as each player will take it in turns to do a feeding action for one of your species. Either a single tasty leaf or a chunk of flesh! For carnivores that action will need to have a higher body size than their prey, after all, relevant trait cards are considered, and they will take meat tokens equal to the victim's body size.

The traits you have played on your species will decide which of these it will be, with all species starting as herbivores. The first carnivore will soon shake up the game as everyone panics to get defensive traits into play before the carnivores can eat their precious population. You will continue this cycle of play and discarding cards until the deck of 129 trait cards is diminished, at which point you will reshuffle the discard pile if necessary so that each player has a full hand.

You then proceed to play the final round, and that's where all the core mechanics, interaction between your creatures and the other players is what makes the game a little more complex. but the game itself is very straightforward. Scoring at the end of the game consists of each player getting points for the amount of food their creatures have eaten, the population level of each of your species and the number of traits you have in play.

Thoughts on Evolution

Evolution plays in around 60-90 minutes and takes up to six players. You may be thinking that since it mostly involves the trait cards, there are some overpowering combos and if so isn't everyone going to be running the game creatures?

The box quotes '4000' combinations of traits and there are certainly enough ways to evolve that you are unlikely to have duplicate species on the board. In regards to power plays I haven't encountered any through our 8 games. Certainly there are good combinations but each can be overcome by an opposing trait and the random drawing of trait cards makes it uncertain if you will draw into what you are hoping for. The placing of your tiles is also important as with planning you can create some awesome symbiotic relationships between your species, ranging from warning their neighbouring populations of danger or helping them to feed.

The greatest thing about evolution is how organic and thematic it feels! Your creatures go from small amoeba to towering carnivores and you see the food chain forming as you adapt your species to the world around them.

My only grip is with the trait cards artwork, which I personally find to be rather dull! However I don't see this as an issue as once you start playing cards to evolve your species, your imagination will soon take over. You might even say that had the cards been too vibrant it would not have allowed your imagination to get so involved.

The real testimony to this game's theme and mechanics is the endorsement and coverage given to it by Nature journal, which is one of the worlds most prestigious scientific annals, and the use of the game in Oxford classes to undergraduates by the article's author.

If playing board games to enthuse people about science is not a great idea I don't know what is!!!

In conclusion, Evolution is a good game, not only for gamers but also for kids. It says 10+ on the box and I would agree with this. Perhaps this is the next step in combining teaching and board gaming.

Personally I hope so, more people playing more games and learning at the same time only benefits us and our hobby.

That's all for today, I hope you found this article enlightening and will take a plunge into the primordial pool, you certainly wont come out the same. Don't forget that Evolution is also available through our online store! 

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John Wagner
Carnegie, US
★★★★★ 4
Works well, long use on single charge, high torque - be careful when starting
Color: Black, Size: Rechargeable
Not the most inexpensive powered whisker bur I've used other Typhor products and found them reliable for the task designed. I fell they don't cheap out on the rechargeable battery so I don't fell they will catch fire, as we are hearing about from other cheaper rechargeable items. I liked 2 things about this model the speed control is by a pressure single switch which I can control, not just pick speed 1,2,3. The swappable tips allow for different uses. I don't drink coffee but use the item to whisk eggs for an omelets and it has the torque to mix them without effort. In Fact need to only use half power else it will splatter out of my mixing vessel.
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Reviewed in the United States on June 7, 2026
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Jenna
Birmingham, US
★★★★★ 5
Stop complaining about the size and review the actual product! (Rant, Review, & Recipe)
Flavor Name: Culinary, Size: 1.06 oz (Pack of 1), Flavor Name: Culinary, Size: 1.06 oz (Pack of 1)
I was a little hesitant at first to buy this starter size pouch because of the price. I wanted good quality but kept asking myself, "What if I don't like it?" The company offers a 100% refund on their product so I went for it. Problem solved! RANT: The biggest complaint I see from people on here is in regards to the amount you are getting for the price. They are not reviewing the quality of the item within the packaging or the flavor, etc. If you don't review the actual product and focus only on the quantity or packaging, the review is mostly worthless. As consumers, we get enough worthless reviews that are paid for, we don't need more worthless reviews because people only want to focus on the quantity and packaging and not review the quality. All are important in a review but the quality should be what is focused on. Why is that that because it is a smaller size, people feel entitled to receive it for next to nothing? These are probably the same people that pay almost $2 for a 20 oz bottle of soda while the 2 liter bottle is only $1 and they don't bat an eyelash. What they fail to understand is that making smaller sizes like this is not very cost effective for them to make. It probably costs them the same, or close to the same amount of money to purchase the bags they use for this size as it does for a larger size. These sampler sizes don't sell as well either. Unlike the bottle of soda that is "personalized" in size for the consumer to grab and go, this is a product that takes time and effort for the consumer to prepare. It is not meant to be a personalized size. If it were, people would have no problem paying for the convenience. Consumers are so spoiled and don't understand the costs associated with what it takes to import, pay the farmers a fair wage, the manpower and materials it takes to package the product, etc. I can guarantee you however, if a fair wage is not paid, someone is bound to call the 5:00 news! If you want sample sizes, fair wages, and the like, the consumer is going to have to pay for them or the company will go out of business really fast. How many people have purchased an actual vanilla bean? Or saffron? Or truffles? No one seems to have a problem paying a high price for these items but complain about $10 for 30g of quality culinary matcha. Just like those items, a little matcha goes a long way. It depends on how you plan to use it. If you are going to bake with it, buying a starter size is not cost effective for you. If you are using it to make a tea latte, which is why I bought it, this is still gives you enough for 15 lattes that are 16 oz in size making them roughly $1.63 each (my recipe for this is below). Costs will vary depending on your ingredients of choice, and the area you live in. My numbers are based on $10 for 15 servings of this matcha and $0.08 per oz of organic vanilla almond milk in Austin, TX. Go to a coffee shop and you will pay at least $5 for a matcha latte of the same size, which is yet another thing buyers won't complain about. OK, RANT OVER...ON TO THE REVIEW! REVIEW/COMPARISON: I used to hate the taste of Matcha but after years of taste bud readjustment, I decided to give it another try at Starbucks. They use Teavana brand for their lattes which is like Jade Leaf and does not use fillers and is organic. I try to avoid dairy so I used almond milk for my iced latte instead. Neither their tea or almond milk is sweetened so I added 3 pumps of vanilla to their venti size (they usually use 6 if you want it sweetened). Something about their almond milk leaves a bad aftertaste but before that hit, it was really good. Like most people, I can't afford $5 a day for one of these so I decided to buy the powder to make on my own at home (I was a barista in a former life so I often do this with my coffee concoctions too). What I don't like about the Teavana brand is that it is much more expensive ($25 for 40g) and they claim it is ceremonial grade and yet, it looks and tastes exactly like Jade Leaf's culinary grade. In the brief research I did before buying, not a single self-proclaimed matcha aficionado EVER said to use ceremonial grade for a latte. They all very plainly stated that it was NOT for culinary use and that the taste is quite different. It is also higher in chlorophyll so it is a much brighter green color. That begs the question as to why Teavana, which looks and tastes the same as Jade Leaf is labeled ceremonial grade and being used for lattes when it is clearly the same culinary grade. This morning, I made my first iced latte with this stuff from Jade Leaf. Using an organic, vanilla (sweetened) almond milk I found it was perfectly sweet and still had the very slight hint of the bitterness that comes from green tea. No weird almond milk aftertaste like the one from Starbucks. Needless to say, in the end, I will be buying this again in a larger size. It does say to store it in the fridge so that is where mine went when I was done with it. I plan to do a juice fast soon and a few recipes I have seen call for green tea for an extra metabolic and antioxidant boost. I plan to use this instead since it is so much more nutritionally dense than regular tea leaves. RECIPE: They offer some recipe options on their Amazon listing and also on their website, but this was my super simple one that I threw together and was delicious. Iced Matcha Vanilla Almond Latte: 4 oz (1/2 c) hot water (not boiling but barely steaming to help dissolve the matcha easily) 1 tsp Jade Leaf Organic Matcha 12 oz (1-1/2 c) cold vanilla flavored almond milk, or other milk of choice Sweetener of choice, to taste (optional, I don't use any because my almond milk is already sweetened) Ice cubes NOTE: Sweetening options will have to be done at different steps depending on what you are using. If you are using liquid sugars like Torani or homemade simple syrups, those can go in at any time. Honey, agave, coconut nectar, sugar, and artificial sweeteners, should be blended in when you whisk the matcha into the hot water otherwise they will not dissolve properly and will settle at the bottom of the cup. 1. In a glass measuring cup, add 4 oz hot water. 2. Add 1 tsp of matcha powder and whisk together (see note for adding optional sweeteners) 3. Pour into a 16-20 oz cup over a few ice cubes to cool it. 4. Top off with the 12 oz vanilla almond milk (or other milk of choice) and stir to blend. Add more ice if desired. ENJOY Y'ALL!
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Reviewed in the United States on July 24, 2017
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KoKo
Grantham, US
★★★★★ 5
Matcha Powder
Flavor Name: Culinary, Size: 1.06 oz (Pack of 1)
Jade Leaf Matcha has become my go-to matcha powder, and I keep coming back to it time and time again. The quality is consistently great, with a fresh flavor and vibrant green color that mixes well into drinks and recipes. I use it regularly for matcha lattes, smoothies, and even baking, and it always delivers great results. For a culinary-grade matcha, I think the flavor is excellent—not overly bitter and smooth enough to enjoy daily. It blends easily and provides the perfect matcha taste without breaking the budget. I’ve tried other brands over the years, but this is the one I continue to repurchase. If you’re looking for a reliable, high-quality matcha for everyday use, I highly recommend giving this one a try.
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Reviewed in the United States on June 7, 2026
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Giselle Derun
Battle Creek, US
★★★★★ 5
Good taste,
Flavor Name: Culinary, Size: 3.53 oz (Pack of 1)
This matcha has a nice, rich flavor and works really well for lattes. It mixes easily without clumps and the color is vibrant. Good quality for the price and perfect for daily use.
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Reviewed in the United States on April 26, 2026
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Mac Author Anonymous
New York, US
★★★★★ 4
Matcha
Flavor Name: Culinary, Size: 1.06 oz (Pack of 1)
I haven’t decided if I really like Matcha, as I got this, just to find that out. I find that the packaging is interesting, and it is best, probably, to store it in the package it comes in. It has a mild flavor, and I am just making tea with it, as I don’t bake any more. It is a bright green powder with a smooth, mild taste, and in a clever package.
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Reviewed in the United States on June 7, 2026

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